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Greetings Pulstar community,

today we present to you the first update for Pulstar, here's a quick rundown of the update highlights:

  • multiplayer has been tweaked, making it a lot harder than before
  • fixed the multiplayer achievement issues
  • +10 point value pick up now increases with the correct amount (corresponding with the one as told in the "how to play" screen)
  • fixed text spacing in GUI
  • added right button on the controller as an extra button to enable Pulsetime.

Let us know what you think and as always feel free to provide us with feedback for the next update.


Frans, Heleen, Mendel and Shan – the Pulstar team
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