Heat Signature

Heat Signature

New Patch: 2017.11.30.1

102 Rate up
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27 Comments
Krux Jan 16, 2018 @ 7:36am 
Played it some time ago then I come back, WHAT DID YOU DO TO MY BABY FOUNDRY BRICK, I really understand it was really strong, just rushing the captain or the guy you had to rescue, but now with the speed you need to break a room, it's just some random sh*t + the time to press the buttons is now really fast so I don't want to risk so much with my character dying for such a sh*tty tool, plz bring it back or at least a little buff..
Cerberus Rex, Knight of Ren Jan 12, 2018 @ 2:40am 
Love the game but Im having trouble with stats relating to our characters. When you hover over available to play characters at the bar, your previously used (but not yet retired) characters have stats, like kills and missions completed or what not. However, when I retire them, they lose ALL stats. What is the point of gathering stats on a character if they dissappear when they are retired? All I get to see is outposts they liberated if I retire them.
ThePressuredDerps Dec 21, 2017 @ 7:47pm 
so im playing after the update and if i play a mission for more than 2 minutes the screen shakes and i can barly see what im doing.
Aegix Drakan Dec 21, 2017 @ 6:34pm 
Thank you! :D
Negitive Dec 20, 2017 @ 3:06pm 
The voidmother thing is really cool but ive run into an issue, My personal mission's ship (Which i need to do because i reallt want my character that was captured back) Wont come closer to the inside of the galaxy so im stuck with the weird glitch effect.
MoshedZ Dec 19, 2017 @ 12:51pm 
\/ Exactly, so if its overpowered, make it the final reward for Stronghold liberation. Its supposed to feel rewarding

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Han Dec 19, 2017 @ 12:49pm 
Don't nerf Angel, it's fine. Buff the Foundry Brick and Sovereign Coldfire instead. Using something that's overpowered is up to the player, let us make our difficulty, it's fine if we have overpowered tools, we can simply choose to not use them.
Phobian Dec 19, 2017 @ 5:21am 
@Charredruins - it does go undetected, you just need to activate the alternate movement mode toggled with e (dark blue flame is undetectable by heat sensor)
Charredruins Dec 18, 2017 @ 1:12am 
Why doesnt the coldfire not go undetected in heat sensors?
Heck it even has cold in the name
Cough Drops Dec 16, 2017 @ 2:00pm 
Mod support would be sick man, keep up the good work.