Hyper Light Drifter

Hyper Light Drifter

11/2/2016 - Fast Collision

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11 Comments
kellinbbbs7 Nov 22, 2016 @ 11:45pm 
Does anyone know how to transfer Hyper Light Drifter saved data from one mac to another?
Shadhahvar Nov 13, 2016 @ 9:22am 
Hats off to you :challenger: my friends at Heart-Machine! Good luck on your next project and may we meet in person someday over some hot chocolate :onlooker:
BC Nov 4, 2016 @ 8:27pm 
@karmik: nope, still in [next].
TheSusano Nov 4, 2016 @ 3:42pm 
How about a roguelike game mode?
Juicalicious Niblets Nov 2, 2016 @ 8:21pm 
I suppose this weekend is finally the time I will start my NG+ run. Thanks for the update!
GunGuitarist Nov 2, 2016 @ 7:56pm 
Thanks mates! Quality work.
karmik Nov 2, 2016 @ 4:56pm 
Does this update include 60fps support for Linux and Mac? Or it's still in the next_update branch?
Grevok Nov 2, 2016 @ 4:01pm 
Ah okay then thank you :)
Spectrum Legacy Nov 2, 2016 @ 3:58pm 
It means something along the lines of game now calculating & detecting the collisions of objects using the less precise, simpler and faster way which should yield better performance on potatoes, that struggled to maintain 60fps in the normal build until now.
Grevok Nov 2, 2016 @ 3:33pm 
What's meant by "fast collision"?