FortressCraft Evolved

FortressCraft Evolved

We ain't'n't dead.

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14 Comments
Rex Mar 28 @ 7:42pm 
Best of luck! I may not have got to play this version of FortressCraft much but I will always appreciate your works. I spent nearly 9 years playing your original FortressCraft on the 360 and loved it dearly. Cheers!:steamhappy:
NarrowAscent Feb 8 @ 3:03am 
What other projects are you working on or going to work on. I hope there may be a Fortresscraft 2 in the future. This has been one of my favorite games
All_My_Memes_Are_Dead Jan 1 @ 6:04pm 
Maybe make the game open source and the community can work on it after they get over licensing and monetisation hurdles
aK Dec 25, 2018 @ 11:09pm 
I didnt play the game much, i think 100 hours. but you deserve the respect! goodluck with the next project.
kawaiikompanionkube Dec 24, 2018 @ 7:30pm 
Thank you for your hard work on this game. I really enjoy it, and I'm extremely glad you helped work on it. Sad to see you go, but I know that this game will be one I will keep going to.
Edgewalker Dec 24, 2018 @ 7:05pm 
It must be hard to leave a project unfinished, but hopefully you've learned from the experience and can use that to make your next project a real success.
dragonicle Dec 24, 2018 @ 7:06am 
Thanks for your good game. I spend 300 hr for this game. This prove this is one of my fav games.
I am waiting for your new project. Hope it better than this one.
martinvchess Dec 23, 2018 @ 7:02pm 
The best decision to move on and do something else. So many have left this game a long time ago and never come back! My thank goes to "Flexible Games" for creating the awesome "Nuclear Reactor Mod' which adds a "real" endgame theme and challenge.
Simmel Dec 23, 2018 @ 3:21am 
Thanks for the good work. Sad about your decision, there are so many 'nice to have features' and ideas for further development. But I think it takes up a lot of your time, so again thanks!

One last small improvement, I would be looking for: When opening the content of a container: Let the whole inventory pop up also, why do I have to hit 'i' for this?
Burning82 Dec 22, 2018 @ 3:21pm 
A shame, there is so much more that seemed to be planned. Well Arcas, moving onto bigger and better things is part of the world of gaming! Though I would have to agree, if we aren't going to see further patches outside of the userbase, would you unlock the unlocking of modes with mods installed, but not steam achievements. Those should be reserved for non-modded of course. Otherwise, glad to have been there from the start! And glad to see you doing well, long after that horrid motorcycle accident!