Maia

Maia 0.64: CATS AND DOGS

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simon  [developer] Dec 22, 2017 @ 8:11am 
@relins: In about 3 hours. ;)
Relins Dec 19, 2017 @ 10:19am 
Is there going to be any more updates
Scorpio Nov 1, 2017 @ 7:54pm 
WOW BRO WOW...
Flow the Blue Cat Oct 29, 2017 @ 10:54am 
Cool game already :)
Really looking fwd to it being finished, but I already had a good time tinkering around!
Keep up the good work :)
david Oct 25, 2017 @ 12:09pm 
@Dragonfire. Work lights are always low priority. Too low in the event that you are constructing in hydroponics. Either a) leave a gap in your build queue and let them build before adding something new or b) double click them to priorise the build or c) do both - which is normally my preferred strategy to ensure they get built.
david Oct 25, 2017 @ 12:06pm 
I only really got to playing the new build the last few hours. Happy to say it's another good build and another great step in the right direction. Good work Simon. I know there are a bunch of us who have had many fun hours with Maia. TBH - I love the fact that the gameplay changes so much each build - although less so these days. Keep up the fight !
rob29585 Oct 22, 2017 @ 12:40pm 
door arnt built properly and colonists stop building thngs after time. also the priority in which they build isnt great.
Deadahead Oct 22, 2017 @ 10:08am 
Anybody else's doors magically return to their building state after playing for a while?
Dragonfire Oct 21, 2017 @ 7:11pm 
I have to say, I am absolutely in love with this game. That said, I do have a bit of a gripe with it. Sometimes I feel like the colonists don't prioritize properly. It is most likely user (my) error in the build orders, however, I can not seem to get colonists to ever build work lights or lights in general, especially in the hydroponics bay... Please advise!
simon  [developer] Oct 20, 2017 @ 10:42am 
Cool. I've tweaked the lava code to make it a bit more stable today. Hopefully you won't get any more crashes.