SteamVR

SteamVR

SteamVR Beta Updated - 1.6.1

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12 Comments
Λrrick💯 Jul 9 @ 10:04pm 
not that pavlov was playable at all with the knuckles before the update, barely squeeze the controller on accident and drop your gun
mall Jul 9 @ 1:13pm 
The new default bindings made it so that pavlov is literally unplayable.
Cant use artifical turning or move in the game after the changes.
Mr.Damm Jul 9 @ 10:58am 
I'm pretty sure this update broke basestation sleeping on exit. Still works in main branch. Using a Vive Pro with wireless, link box still hooked up.
Geneslicer Jul 9 @ 7:22am 
i just installed the rx 5700 xt gfx card and im getting error 208 ... all cables installed firmly .. all drivers up to date ... but its registering the card as an rx vega when it clearly isnt
nz Jul 9 @ 4:52am 
Still camera issues on vive
These are some pretty significant changes and should help alleviate the controller issue for the people who got the bad ones. I'm jealous of people that can click on their 300 dollar index controller thumbsticks, but I'm not entirely convinced there's that many of them yet.
ThatBrownFella Jul 8 @ 4:31pm 
Also having issues with the Index Cameras being unavailable / not detected. I can also confirm similar intermittent issues where my computer reports that the last connected USB device is "malfunctioning" - however this issues is intermittent. The resolution so far is to break the breakaway cable, reconnect, power cycle the lighthouses and restart steam
Arcanox Jul 8 @ 4:18pm 
Previously, changing the camera frame rate and restarting SteamVR caused Windows to complain about a "malfunctioning USB device" and the camera would be unavailable until completely restarting the system. In this version, the "Restart SteamVR" button doesn't do anything! I guess one way to fix a problem is to just remove the functionality altogether...
Telcontar Jul 8 @ 4:03pm 
Still having Bluetooth capability not detected on Index Headset/controllers. Also "Camera not available"

Basestations aren't sleeping as a result.

Everything else seems to work fine now.
gibblets Jul 8 @ 3:53pm 
Some really great Linux updates in this build! It's still got a ways to go but if those crashes are really fixed that's a big step in the right direction.