SteamVR

SteamVR

SteamVR Updated - 1.5.15

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20 Comments
myszbar Jun 28 @ 4:01pm 
I'm still getting error 1114 on rift any solutions?
Shocks #VR Club Jun 28 @ 10:03am 
@Nichronos - That's the correct default render for Rift S (if on the Quality setting). Rift S is a higher resolution headset than the previous Rift CV1.
Ie - there's nothing wrong.
Nichronos Jun 28 @ 9:05am 
Incorrect resolution for Oculus Rift S shown as 1648x1776 instead of 1280x1440. I have no supersampling active! Screenshot: imgur.com/a/vlNsC4P
Laiden Jun 27 @ 2:03pm 
Always laughed about the others, but this time one of the recent updates got me too - One of the base stations does not sync properly and if it does, appears higher than it is. Had no problems for 1.5yrs+ and tracking was superb...until now. Any ideas how to fix before i unpack my sealed sync cable?
Nirch123 Jun 27 @ 11:51am 
Limiting the audio to only when requested limited my abilities in VR, any way to roll back or enable again background audio?
Bendar Jun 27 @ 1:49am 
WMR controllers now jitter and shake. This is so lame.
seastormsinger Jun 26 @ 7:51pm 
Suddenly my headset and controllers are not tracking properly. No errors, just constant jigging and blanking out.
Floe Hetling Jun 26 @ 2:26pm 
I wish Valve can add LEAP motion tracking either solely or in Magic LEAP support bundle. On behalf of all of early adopters, I utterly ask for this!
PeachClover Jun 26 @ 2:21pm 
Why is there still no natural movement in SteamVR Home?
kauhu667 Jun 26 @ 12:08pm 
This updated automatically and messed up my WMR, how can I downgrade it back?