Space Engineers

Space Engineers

Update 01.062 - Super-large worlds, Procedural asteroids and Exploration

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215 Comments
Mixon Feb 14, 2015 @ 3:47am 
Worlds should be infinite.
jArmAhead Jan 19, 2015 @ 8:34pm 
And I mean proper release, by 1.0, I know it's technically there already, but it should be obvious what I mean. But I usually forget that reading comprehension is non-existent on Steam.
jArmAhead Jan 19, 2015 @ 8:32pm 
I love all of the people who don't understand that they are in the stage were mechancis and features are added. Polish and bug fixing is at the end, folks. If you want a polished game, wait for 1.0 release.
StarBoo Jan 13, 2015 @ 10:51pm 
Very happy about this update. This one made me want to start playing again. This solves so many problems. Great work!
kitsunelegendXx Jan 7, 2015 @ 11:48pm 
@CybaXL You might have been correct on that, as after typing that comment out, I went in game to try out a new world at 50km... ended up killing my harddrive, due to the game freezing and not being able to exit out of it. The only weird part is, my computer at the time was only a year old...and when I first got this game, it could run it perfectly fine... Im thinking it was a combo of my computer just acting up, and KEEN f-ing something up in the game that is also making it very unstable. There are still a TON of bugs that need to be fixed to make this game worth it anymore. I know its still in BETA, but I feel its at the point where they should only focus on fixing issues and bugs, rather than adding new content that breaks the game even more
SixthExile Jan 6, 2015 @ 10:58am 
Yes, there is multiplayer
The Scott Jan 4, 2015 @ 6:27pm 
anyone find that the new asteroids make for a much more time consuming search for all of the resources? now that each asteroid only has one or two different raw ores it seems.
callumpaulscott Jan 4, 2015 @ 7:38am 
um, i havent played this yet, is there multiplayer
CybaSkillz Jan 3, 2015 @ 10:41pm 
@kitsunelegendXx maybe your computer isn't good enough to handle it? idk
Loki Jan 3, 2015 @ 10:24pm 
I know i'm complaining but we did sign up for "early access"