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Verdun

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Verdun

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Verdun is the first multiplayer FPS set in a realistic World War One setting. The merciless trench warfare offers a unique battlefield experience, immersing you and your squad into intense battles of attack and defense.

Verdun website
M2H
Blackmill Games


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The OpNoobs Tournament Final!
It’s time for the Verdun E4I World Championship Finals!
The action will be going down this Saturday & Sunday, 14+15 April between 2PM EST - 7PM EST.


The broadcast will be on the OPNoobs Twitch Stream at https://www.twitch.tv/opnoobsonline, and will include a giveaway raffle in the chat.

Go to http://www.verdun.live to register.

Contestants will play throughout Saturday and Sunday, progressing through double elimination brackets - teams are eliminated only after they lose two matches.

Prizes for the first three places:
1st Place: Outlast 2, Mafia III + Mafia III: Sign of the Times, Subterrain
2nd Place: Deus Ex: Mankind Divided, Laser League, Lara Croft GO
3rd Place: AER Memories Old, Overgrowth

The teams who qualified in the last six months are:
  • GARBAGE KID DELETORS
  • TRENCH ACROBATS
  • ACROBATICLOWNS
  • PRIME PERFORMANCE
  • PEST CONTROL
  • SCHWERER MIENENWERFER
  • PIRATES
  • AVERAGE JOES
  • TOXIC CONTROL

Super Survey - A Few Extra Realism Questions
We’ve had more than 500 responses to our Verdun survey (you can still fill it in if you haven’t already!) and it’s been very informative. Some answers are what we expected while others surprised us. We’re hoping to do a more detailed write up of the findings and our plans in the future, but for now there was one particular question we wanted to go into a little more detail on.

This was the question about whether you felt Verdun should be more realism focused or more arcade focused, on a scale from 1 to 5, with 1 being maximum simulation and 5 being maximum arcade. Unsurprisingly the majority opted for realism, with 74% of you going for 1-2, and another 20% for 3.


Trenches by night, taken by player Anubis6A.

While it’s good to confirm our expectations, we’re now looking for more details about what you mean when you say you want the game to be realistic, especially those of you who picked 2 or 3, which suggests that you don’t want the game to be accurate in every respect.

With that in mind, we have a super-short bonus survey! If you could rate how important you think realism is in a few different areas it would really help us make the right choices. Fill out the survey. Last question, we promise. Except for… more on this later!

Update News
We recently released updates with a number of fixes, tweaks, and other improvements. Of particular note:
  • The ‘clay soldiers’ are gone.
  • The stats of all bayonets now match.
  • In Tannenberg players can now choose which type of artillery they call in from phones - smoke, explosive and gas are available.
Full Verdun Changelog here.
Full Tannenberg Changelog here.

Historical Battle
There are more historical events coming up!

First up is the Battle of Champagne 1915. It’s a public historical battle event - once again, that means using particular loadouts and obeying your commanders! You can read the event rules on the Verdun x64 group page, and sign up[doodle.com] for the event.


A screenshot from the last historical battle.

The next event is the Battle of Hartmannswillerkopf, september 1915 on Vosges - a realistic battle on Sunday April 29. That one will be a closed match and invite only. If you want to take part, the following post has contact details for one of the community organizers running the events. You can contact them on Steam or Discord to ask about being added to the invite list.

See you for the next Frontline News! Until then, stay up to date by following us on Twitter or Facebook.
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