We have put out an update on the Opentesting branch of Verdun. This is a development version of the game which everyone can access if they want to try out new updates before we release them officially. Activating Opentesting is an easy process - this post
explains it. And don’t worry, it’s equally easy to switch back to regular Verdun.
Additionally, player biggalloot is planning an event this Saturday 9th to try out many of the new changes to private matches, including 100+ player counts. They wrote a nice post
outlining some of the possibilities for our new system, which was made using feedback from this thread
.Here’s another awesome screenshot by player echo1, taken during a test event with 110 players. These player counts aren’t supported for official servers, but we allow the option for private matches.
We visited the Museum Huis het Doorn from May 26-27 during their ‘Living History’ weekend. It was a great time, and we got to meet some Scottish, Italian and Dutch Verdun players (also reenactors) who have also helped us with weapon percussion sound effects. You can take a look at our photo album
on Facebook!One of the photos from the reenactment weekend.
War Correspondent Winners
Our first War Correspondent competition finished earlier this week, and we had a lot of good entries! But there could only be two winners… here they are:Player Votes Winner: Thomas Friedrich Grump
"War Correspondent: Today the German High Command announced plans to combat recent British gains in Ypres with Unrestricted Submarine Warfare"Mods and Devs Choice Winner: SOVIETDOGE
"OUR WAR CORRESPONDENT IN FRANCE - Our French allies have commenced their attack to retake the fort of Douamont. Over the top mon amis!"
Another War Correspondent contest will be starting soon - keep an eye on our social media or Steam Hub to find out when. For now, check out both entries on our Facebook album!