Magicka 2

Magicka 2

FREE "Spell Again...Again!" Update (and some snazzy new DLC)

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29 Comments
Warlord SteelShroom Sep 16, 2015 @ 5:47am 
Good to have steam + lightning again.
Zarathustra Sep 16, 2015 @ 2:55am 
Amazing thanks
rusty_dragon Sep 16, 2015 @ 12:27am 
How about free weekend or demo to test?
If no there are plenty of good games to play.
Sneakablez Sep 15, 2015 @ 11:46pm 
Good... So it gets more crazier that it ever did.... lol
Grant. Sep 15, 2015 @ 11:39pm 
With all due respect Syrius, you're a complete ignoramus.
Syrius Sep 15, 2015 @ 10:39pm 
Ok, so the only "new" thing is poison, a not new element, just one you couldn't use before but was used by ennemies. And still an IKEA game, the cost "only" 10€, but in the end it's more like 60€, and full release in 2 years. Anyway, Magicka 1 was an absolutely great game to buy on steam sold with complete edition (otherwise it's pure scam), and Magicka 2 is like an early access of the same scam, but they say it's full release. Wait a complete edition before buying people.
CtrlAltDestroy Sep 15, 2015 @ 8:36pm 
I didn't buy this game at launch because of negative reviews, but this update looks quite promising. The day might be coming closer when I'm gonna buy this for several friends and drag them into an adventure. Just keep supporting it for as long as Magicka 1 was, and I'm sure it'll turn out great.
Wicked Zombie T Sep 15, 2015 @ 7:14pm 
My game has still been glitching. Here
http://steamcommunity.com/sharedfiles/filedetails/?id=455798175
Fix it. Now. This has been happening since like, week 2.
Cid Silverwing Sep 15, 2015 @ 4:41pm 
I don't even care at this point. Magicka 2 was absolute garbage and has faded into irrelevancy. NOW you finally make a token update for it?

You guys are clueless.
Drkwatch Sep 15, 2015 @ 3:32pm 
Thank christ they actually listened after so long. People were saying all these changes in the Alpha and preview, it shouldn't have taken this long to implement them.

On release half the menu wasn't there, but now that's fixed. The nerfed spell system 'sounds' like it's been fixed. Now I just need to see if this is still Kite Simulator 2015, but it sounds like they might have finally realised that "fun" comes before "balanced".

Looking forward to trying this again to see if it's bearable now.