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Dungeon Defenders II

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Announcements _
DEFENDERS,
Surprise! Well, maybe not that much of a surprise. We had a bunch of fixes we wanted to get in after going through your community feedback over the last couple of weeks. Check out the changes you’ll see in today’s patch.

Bug Fixes
  • Fixed an issue where hero damage resistance could go above 99%.
  • Fixed an issue where towers could be built in the enemy spawn area on Wild West maps.
  • Fixed an issue where the additive Anti-Mods were not working with defenders’ abilities.
  • Fixed an issue where the pie thrower couldn’t be targeted by towers.
  • Fixed an issue where the damage calculation for the Harbinger meteor ability interrupt wasn’t a percentage and changed the threshold to 0.5% or 1 million HP.
  • Lowered the damage of the Harbinger’s meteor ability.
  • Fixed an issue where the World Tree was critically striking for 350 times more than intended.
  • Fixed an issue where towers could target the jester boxes in the Jester’s Revenge Incursion.
  • Fixed an issue where lane path VFX weren't properly showing on Wildest West.
  • Fixed an issue where players were not able to replay Wild West region maps.
  • Fixed an issue where the gear score check only happened once you equipped gear.
  • Fixed an issue where spiders couldn’t be crowd controlled with a 4 player group.
  • Fixed an issue where animations were locking up on voodoo pets.
  • Fixed an issue where the Death Weaver Queen didn't have the correct name.
  • Fixed an issue where the Harbinger’s cannons could be targeted by towers.
  • Fixed an issue where the voodoo pets’ species names and descriptions were incorrect.
  • Fixed an issue where the voodoo pets weren't rolling elemental abilities.
  • Fixed an issue where the Kobold King species name and description were incorrect.
  • Fixed an issue where Mage Gambit wasn't in the Chaos 7 pool of shards.
  • Fixed an issue where the wrong maps showed up for C8 Mastery.
  • Fixed an issue where the Wild West region maps were showing up in Adventures.
  • Fixed an issue where the HP was too low for the MR. SKWISH’N SMASH boss on the Jester’s Revenge Incursion.
  • Fixed an issue where the bosses on the Wildest West would not count toward the victory condition while in spawns.
  • Fixed an issue where items taken out of a player’s shop weren't updating correctly.
  • Fixed an issue where the pet affection booster did not replicate its sound to others.
  • Fixed an issue where controller servo was still multiplicative.
  • Fixed an issue where the Death Weaver melee VFX wasn't showing.
  • Fixed an issue where the Chi Supercharge Shard wasn’t working properly.
  • Fixed an issue where Ancient power reset were resetting prime challenges.
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For Etheria!
Chromatic Games
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