Prison Architect

Prison Architect

Update 11 released

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136 Comments
[TRG] GTWgames May 19, 2017 @ 5:38am 
there should be a second regime for the guards
tobiaslarsson87 May 4, 2017 @ 10:25pm 
One thing that would be really handy would be the ability to order a specific guard to handle a specified monitor. As of now my door controll systems sometimes gets left alone for long periods of time even though there are loads of free guards. The ability to taze a prisoner should also be given to the player in my opinions so that you take a more direct controll during riots. Select guards and right click the prisoner you want them to subdue first. This will give a riot a feeling of a standard RTS battle of sorts. Just some ideas I think could be introduced in a future update. Despite how good it already is there is still so much potential left in the game.
clockworkgears Mar 4, 2017 @ 4:35am 
something in escape mode could change because if you start a fire then end fght/surrender the fire instantly desipates. what's with that.
GLID Mar 3, 2017 @ 3:59am 
In my prison they only refill 1 staff canteen or staff room with a serving table in it. If I place more than 1 they ignore those serving tables.
High Level Gamer Feb 26, 2017 @ 11:52am 
could u fix the bug where cooks dont cook, ive made sure verything is working and they wont cook, unless the updates on a steam branch then pls tell me
Galaxyflight Feb 21, 2017 @ 1:09am 
can you make dogs move to where you want them to move like click a dog and make a place for it to go?
Numb Feb 14, 2017 @ 9:10pm 
I need Steam Cloud
Zombra Feb 13, 2017 @ 11:11am 
Any traction on a patch for the update? To fix the "starving homicidal guards" issue?
SatisfactoryMan Feb 10, 2017 @ 3:23pm 
427*
Iniustus Feb 3, 2017 @ 6:40am 
420 likes