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I'm currently upgrading the Blockscape world to use tech from the realistic world to represent smooth materials. This will make the landscape a bit more smooth and allow more building options. Think of it as a mix between the realistic world and the Blockscape world. The following image will give you an idea of what will be possible:

I have also developed an in game animation system so it will be easier to create more complex mobs. Next version will have a new Golem enemy and a Fox (beacuse my daughter loves foxes).

best regards
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