Awesomenauts

Awesomenauts

Awesomenauts 4.6: Tinker Time OUT NOW!

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14 Comments
er373uhnjndk Jun 3 @ 2:12pm 
>Skree
>Sawblade, now deals direct damage instead of damage over time.

WHYYYYYYY???????
Basilis May 1 @ 10:18am 
YH2D-DR8Z-B9AH
Bar Apr 24 @ 6:16pm 
sdd:steamhappy:
Sorokonojka Apr 23 @ 12:13am 
Damn that Rocket "Nerf" saved him like 160 solar on trap and it does a lot more damage.

Sentry kind of got buffed as well. I mean it is harder to play him for new players maybe but that range and speed on black hole is really something.
Введите имя Apr 22 @ 11:18pm 
when new hero?
ThatJeffDude Apr 22 @ 6:30pm 
Okay, after trying all the updated characters, here's the verdict:
- Rocket's completely ♥♥♥♥ing broken. Way too much dmg and still to much mobility, WORSE than before his nerf.
- They said IX did too much dmg and and they want him to be more of a support. He still does too much dmg AND is an even better support now. Broken
- Dizzy now does MORE dmg and is now op.
- Derpl's ambush strengths have been severly nerfed so now he's way less effective.
- Some of the other nauts (like lonestar and swiggins for example) have insignificant changes.
I'm enjoying this game a LOT less now, as it's just populated by teams of dizzy, rocket, and +1 cheesy strat (like smiles or skoldir grabbing/throwing from behind tower).
At least you tried Ronimo. Time to go play a better game
βarash Apr 21 @ 3:14pm 
super
Roakpaj Apr 21 @ 6:38am 
CMDR ROCKET is now broken thanks
ThatJeffDude Apr 20 @ 8:14pm 
Rocket was originally nerfed because he did too much dmg with his laser trap. Then he was nerfed and beccame unviable due to not doing enough dmg, but was too mobile. With these changes, he's now just as mobile (not nerfed like they said he should be) AND now his laser trap does more dmg than ever (kills a full health/defense build derpl in 1.5 seconds).
Nice job Ronimo *golf claps*
Luckytime! Apr 20 @ 9:44am 
Awesome