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eXpanSIM

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What's New
  • Added AI pedestrians (adults and children)
  • Added translations (EN, PL)

Artificial Intelligence
  • Added the pedestrian system
  • Improved AI system performance

Physics
  • Added pedestrian ragdolls

Vehicles
  • Added a fire truck variant for left-hand traffic
  • Improved the Solaris bus model
  • Improved collision models

Level Design
  • Added pedestrians to the Urban City map
  • Improved curbs on the Urban City map
  • Improved traffic lights readability on the Urban City map
  • Improved lighting on the Urban City map

User Interface
  • Added translations (more languages soon)
  • Reorganised UI handling layer
  • Improved loading and added a loading splash

Input
  • Added retarder level actions

Audio
  • Improved collision audio and small fixes

SDK
  • Added engine load to the DashboardState

Other
  • Migrated the project to Unity 2020.1
  • Updated XR management and OpenVR integration

Work in Progress
  • Adding more traffic rules
  • Creating a new big map
  • SDK backward compatibility
  • Migrating to the High Definition Render Pipeline (HDRP)

Known Issues
  • SteamVR needs to be shut down before launching eXpanSIM (SteamVR will launch later automatically)
  • Collision with pedestrians may produce weird artefacts (WIP)
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