Blood: Fresh Supply

Blood: Fresh Supply

Update #2 (1.9.5) is available now!

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72 Comments
zombiecryss Jul 5 @ 7:09pm 
anything on adding controller for people that have carpal tunnel in wrist
Exodus N Jun 15 @ 7:44pm 
Awesome! Thanks guys!
Zaphenath Jun 8 @ 7:45pm 
There is one problem I've noticed with this patch.
ALL of the gargoyle statues bleed and move when shot, not just the ones that turn into live gargoyles.
Kinda weird... I can only imagine Caleb seeing normal stone statues bleeding and being like "Oh yeah that's normal end of the world stuff...groovy"
DOOM_Bringer Jun 6 @ 9:39am 
Great work!
James Earl Cash Jun 6 @ 9:19am 
thanks! :)
PARKER™ Jun 6 @ 6:56am 
thanks a lot guys!

BTW 1 shot from flare gun still doesn't ignite cultists/fanatics on extra crispy (it should be)
Meatweasel Jun 6 @ 1:56am 
Amazing work guys, thanks!
Long Live Nyaa Jun 6 @ 12:32am 
Now the biggest issue (after the gargoyles...) is you *need* to sneak in the song from the originals soundblaster setup utility to test music/ midi/ fm synth, and use it for an optional main menu music or something (since its such an awesome tune that youll never get to hear otherwise ^^)
Long Live Nyaa Jun 6 @ 12:27am 
i wrote like a 5 page essay on everything i thought that was great about this and then i mis-hit 1 button and the window closed. so the tldr version is this:
thank you for all the hitscan/ 3d detection and projectile conflicts /issues etc fixes
and fixing gargoyle moving/ bleeding haha ^^
anyway thanks to everyone concerned for funding the continued development to fix bugs issues and improve and add features to this, to make it the absolute best it can be. instead of just trying to make as much money you can for the minimum funcitnoal release. its truly encouraging to see the amount of fixes that are coming out and how quickly issues are being fixed.
theres still loads of issues but i feel confident in believing that theres no way you wont have decimated those spreadsheets of bugs/ issues, in a month or two, and that this wont be absolutely no hesitation, the at least 2nd best existing Blood release if not THE best, with good odds to certainly be the best solution very soon.
romeroFan Jun 5 @ 10:58pm 
IMPORTANT NOTICE!!! A VIDEO POSTED ON YOUTUBE SHOWS MORE BUGS ARE PRESENT:

• WINDOWS STILL BLOCK EXPLOSIVE PROJECTILES! A napalm blast is supposed to destroy the window and keep going.

• Also, firing flare guns at a gargoyle and using a pitchfork on it does not prevent the gargoyle from inflicting damage on you. The gargoyle is supposed to be suffering from the effects of the flare gun, while taking damage from your melee attacks.

• Crusher pillars can still kill a player, even if the pillars are up

• "Portal" effects are still broken in user maps. "Portal-like" effect is completely absent.

• In multiplayer, lag still makes players take ridiculous amount of damage on safe jumps

• The lag in multiplayer makes players being pushed dangerously in elevators

HERE'S THE YOUTUBE LINK. You NEED SUBTITLES ON FOR THE BUG DESCRIPTIONS

- https://www.youtube.com/watch?v=l-62k9_5ihI

I hope this helps, Nightdive... :steamhappy: