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placebo 2014년 3월 14일 오후 2시 48분
Valve F2P Smash Clone
I'm a fairly active Project M player who came from Brawl, and I really feel that there aren't many games that try to experiment with freedom as much as Melee and Project M have. I also feel that a game like this, if Valve were to make it with their own characters (and perhaps a few guests if any company wanted to invest in that), along with their standard F2P system, could go extremely well for them, on top of just being really fun.
I'm not sure how much of the Steam community knows about competitive Smash, but if you don't know much about it and are curious, look up some videos on it. However that's not to say that any game like this should be completely competitive, as some players just don't have fun that way and restriction isn't in the spirit of the platform fighter genre. If done correctly though I believe that a game like this could do very well competitively, especially since Valve seems to be a lot more open to nurturing things of this nature than other companies (still can't forgive you for EVO 2013, Nintendo).

It could have characters from each of their series', including Gordan Freeman, Chell (just the thought of using the Portal Gun in a game like this, especially if it had Melee's movement makes me giddy, so many cool movement tricks and mindgame/combo potential that it hurts), Heavy, Engineer, Demoman, Scout, Louis, Ellis, whoever from Dota/Alien Swarm, a Counter-Terrorist/Terrorist, and again characters from companies who would like to invest if Valve would allow that. As well as maps from some of the most iconic moments and areas in their games.
And on top of that it could have a ranking system, the good matchmaking we never got in Brawl, Workshop, as well as all of the other things that come with any good online game.
Steam needs more fighting games, and PC needs at least 1 good platform fighter and I think that something like this would be the perfect remedy for that.

What are your opinions on this? Do you think it could ever happen, and if so, what do you think of it or would add/change?
placebo 님이 마지막으로 수정; 2014년 3월 14일 오후 3시 41분
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placebo 2014년 3월 14일 오후 2시 56분 
It wouldn't have to be a direct clone. I probably used the wrong wording for that but I'm unsure of what that would be called.
Valve has proven time and again that they can innovate though, so I'm sure that they can add their own unique spin on it without making the game a mess.
placebo 님이 마지막으로 수정; 2014년 3월 14일 오후 2시 57분
Ultima546 2014년 3월 14일 오후 3시 00분 
The problem with this, imo, is that Valve's IPs do not have very iconic characters.

Sure, there's DOTA 2, which has a bunch of waifu-types (not to insult anyone, but that would be the equivalent of their repping a game with so many chars.), but the other games, while respectable, popular, and perhaps even memorable in their own right, have not had the impact on game history that Smash's characters (and their IPs) have. This is a debatable point at best, but consider also that Steam has only been a gaming platform for ten years, while Nintendo has been around considerably longer (not going to look up actual dates, too lazy) than Valve. Sony even has had a longer lasting effect on the gaming industry as a whole, and they released All-Stars pretty late into the PS3's lifespan.

That said, I think it would be a profitable move for Valve if they were to run it like they do TF 2, with workshop support basically running the game and providing content extraneous to what the devs actually made.
placebo 2014년 3월 14일 오후 3시 20분 
I don't think the characters would matter too much, most people on here know who they are, there would be Workshop if anyone wanted more characters depending on what the Workshop would be like, and I'd imagine that a lot of people would play it just for the gameplay.
At least I would. I don't care much about Nintendo (raised on Neo-Geo games), but I love Smash. I don't know much about Valve either but I do like some of their characters a lot more. That could be an isolated case though.

But yes, hats, costumes, skins, accessories, taunts, intro/victory/loss animations, and whatever else gives them a lot of good chances to sell items.
placebo 님이 마지막으로 수정; 2014년 3월 14일 오후 3시 39분
Nomo 2014년 3월 14일 오후 3시 45분 
Would rather pay for it, I don't like Valves F2P games, also like previously said Valve games don't have many iconic characters. Sure they have the TF2, Half Life and Dota characters but they wouldn't interest me as much as characters from Super Smas Bros.
In other words I'm saying leave these types of games to the people who already make them.

Doesn't matter anyway because in the future all the other "gaming" consoles will go out of buisness and PC gaming will come to power then Nintendo, Microsoft and Sony will end up having to go through steam or develop on PC and we will get them anyway.
(I quoted gaming as IMO only Nintendo released a games console, Microsoft and Sony released media platforms)
placebo 2014년 3월 14일 오후 3시 53분 
I feel that leaving these types of games to the people that already make them leaves no room for advancement. Sure they have the characters but they're so out of touch with their hardcore fans it's ridiculous.
Imo a game in the community's power is perfect for maximizing the potential in the gameplay. Air Dash Online was going to do this awhile back but it's been put on hiatus.

I hope you're right though, especially for Nintendo. They don't need to be making consoles anymore and would be doing way better if they just sold games, but that's a different conversation.
placebo 님이 마지막으로 수정; 2014년 3월 14일 오후 3시 56분
Nomo 2014년 3월 14일 오후 3시 59분 
I see your point about the no advancement thing but it's just that we cant say there has been no advancement till the next Super Smas bro. comes out (My friend is still raging about Ness not being confirmed) but then again some fresh hands could lead for huge advancement if done correctly. It's more likely that we wont be getting a "Smash" game as you call it any time soon.
I would also love to see all the mods the Steam community can hurl at this type of game.

Even some of Nintendo's "games" aren't games, like Wii fit for example
placebo 2014년 3월 14일 오후 4시 11분 
From what I can tell the next Smash will have things to try to make it more competitive (if not more competitive then less "cheap"), and a light mix of all 3 games, with more powerful and speedy characters as well as large combos (although not 64 long) being the emphasis.
Balance, however, depends on how hard they want to try and means a lot more. And even with patches I doubt they'll know what to fix and how much unless they pay attention to their community. I still feel though that if the game relies more on gimmicky speed and combos other than depth it will never live up to it's potential. But that's something that needs more videos or actual playing.

Mew2King and some other competitive players would be great additions to their team for balancing, since I guess Konami isn't doing it for whatever reason (although Sakurai doing the balancing again could just be trolls trying to scare me) I would personally love to help with it but even though I have the theory and whatnot down I lack experience.
And I wouldn't be worried about Ness, he's been in since 64. I'm just worried, as an ex Ness main trying to re-learn him in PM, that his general character playstyle may need to be altered a bit in order to make him a better character. It just doesn't "work" unfortunately. But I digress.

It has been confirmed that Nintendo wants Smash 4 in MLG, so that's a smart move on their behalf and a step in the right direction. Who knows?
placebo 님이 마지막으로 수정; 2014년 3월 14일 오후 4시 14분
Nomo 2014년 3월 14일 오후 4시 29분 
Good for them trying to get it into MLG but they really need to get better controllers for the WiiU as the classic controllers suck ass and you can no longer use the Gamecube controllers

Yeah, thats one problem with the Smash games, they always had characters which were apparently better than others, IMO Sheik is the best as nobody can ever hit me. (My friends yell as I get around the screen in 2 seconds)

Thats the problem with console gaming, the community and the developers seem alot more "detached" so to say. On Steam developers get tons of feedback that anybody can pile on to whilst consoles it seems only the reviewers get to speak for the crowd.
placebo 2014년 3월 14일 오후 4시 36분 
I guess with the Wii U you can use USB controllers, which I hope is true because having that make wireless controllers in a tournament is pretty useless. The Gamecube controller is so good.
Here's a petition for it if you're interested.
https://www.change.org/petitions/nintendo-develop-a-gamecube-controller-style-wii-u-controller

I'm worried that they'll freak out like most other companies and over-nerf some characters. It's silly. Games are always gonna have characters better than the others but it should never be so blatant. Even people who tout the balance of Melee seem to forget that only the top 4 characters ever win anything big.

One of Sakurai's biggest complaints about making a large roster alongside just picking characters is the balance. It's almost like he's never heard of Street Fighter 4 or MvC3. They're not perfect of course but I blame Capcom for not patching anything.
вαтαк 2014년 3월 15일 오후 1시 25분 
i mean they made Super smash bros, playstation allstars where is xbox brawl i wana play as master chief punching duke nukem in the face with a gravity hammer
grounded in reality 2014년 3월 15일 오후 1시 27분 
valve super smash bros?
shut up and take my money.
Ultima546 2014년 3월 15일 오후 1시 28분 
Mandalorian trooper님이 먼저 게시:
i mean they made Super smash bros, playstation allstars where is xbox brawl i wana play as master chief punching duke nukem in the face with a gravity hammer

I too would enjoy this. Maybe they could have Jack of Blades from Fable.

They could call it "Xbox Xtreme".
Shasow 2014년 3월 15일 오후 1시 29분 
Ultima546님이 먼저 게시:
Mandalorian trooper님이 먼저 게시:
i mean they made Super smash bros, playstation allstars where is xbox brawl i wana play as master chief punching duke nukem in the face with a gravity hammer

I too would enjoy this. Maybe they could have Jack of Blades from Fable.

They could call it "Xbox Xtreme".
Jack of Blades?
https://www.youtube.com/watch?v=JQCP85FngzE
placebo 2014년 3월 15일 오후 3시 34분 
Mandalorian trooper님이 먼저 게시:
i mean they made Super smash bros, playstation allstars where is xbox brawl i wana play as master chief punching duke nukem in the face with a gravity hammer
I heard awhile back that there was an interview with one of the execs or something about an XBox platform fighter and they said that we don't want that.
There wouldn't be too many characters, so I guess I could understand. Once Microsoft gets more IPs though it could happen. Or if they pay different companies to put their characters in or something.
I'd still much prefer one made by Valve for the PC though. Mods, all the items and taunts you could buy (if it's F2P anyways), the ability to use any controller (even a Gamecube one!), and it could be put on other consoles later. I doubt a game like this for the XBox would ever make it to PC. The more platforms it's on the better imo.
вαтαк 2014년 3월 15일 오후 4시 09분 
TDS MaxFalcon님이 먼저 게시:
Mandalorian trooper님이 먼저 게시:
i mean they made Super smash bros, playstation allstars where is xbox brawl i wana play as master chief punching duke nukem in the face with a gravity hammer
I heard awhile back that there was an interview with one of the execs or something about an XBox platform fighter and they said that we don't want that.
There wouldn't be too many characters, so I guess I could understand. Once Microsoft gets more IPs though it could happen. Or if they pay different companies to put their characters in or something.
I'd still much prefer one made by Valve for the PC though. Mods, all the items and taunts you could buy (if it's F2P anyways), the ability to use any controller (even a Gamecube one!), and it could be put on other consoles later. I doubt a game like this for the XBox would ever make it to PC. The more platforms it's on the better imo.
yea but imagine master chief with a final smash thogh
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모든 토론 > Steam 포럼 > Off Topic > 제목 정보
게시된 날짜: 2014년 3월 14일 오후 2시 48분
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