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When there is more going on on screen (for example a horde of zombies appears) I see no drop in frames.
I know the GT 630 isn't fast, but it's fast enough. In Cogs (which also runs on Android), I get tearing, and that game doesn't require much of a system.
Minecraft doesn't show any tearing, which I run at 1920x1080 with everything on high. It's smooth as butter.
But simple in game movies are tearing, so something else is wrong here.
make sure nvidia driver settings have vsync to application controlled
mat_vsync 1
At the Ubuntu forums somebody said that when the card is not on Max Performance, the Vsync setting is ignored, but this does not seem to be the case. It looks like the problem is worst with Source games.
I've massively noticed it when playing Pillars of Eternity.
The unique WORKING solution I've applied, is explained on the ArchLinux Wiki[wiki.archlinux.org]:
@gionn solution worked for me, but i only tested in Manjaro (arch-based) and i don't know if that works in Ubuntu.