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Bir çeviri sorunu bildirin
Discoutns at physical retailers don't actaully follow demand/supply curves. Their pricing after release is dictated by inventory cost control.
Satoru, good point, hadn't thought about that, but then steam don't have the overheads of maintaining storage space, shipping costs, etc.
Quite. But how do I choose less expensive games that also have full steam support. While the Witcher 2 is available on steam, the Amazon purchase is not a steam recognised purchase. No trading cards for this game for me, but got hard copies of maps etc I choose both, just being greedy... :(
Did you expect a handwritten response? A canned reply is fitting of this question.
No price matching. You are free to shop elsewhere. Often, you can still install via Steam to get patches, Workshop, and all that stuff.
I really fail to see any problem with that. Sure, price matching would be nice, but the rest is great.
If you want to be sure that the game will install and work here, look for "Steamworks" or "Requires Steam Client". I bought Skyrim at Gamestop when it was on sale there. All I needed was the key in my e-mail receipt (or the GS client) to put into Steam.
Some DVD games might allow this. However, DVD games are still subject to regional issues. For example, a USA key might work in Steam, but a German key may not. I don't know if DVD games are ever labeled Steamworks - I did not see that on the Amazon page for Skyrim (as an example).
The simple fact is that with more and more digital distribution, an unsold digital game costs nothing to store while an unsold physical copy does cost, however small that cost might be.
If you noticed Amazon music lately, you will see some CDs that are not only cheaper than the digital version (also on Amazon) but include a free digital version!
Steam/Valve also doesn't set the prices. The developers/publishers do. Valve only gets a 30% (estimated) cut from every sale.
They are also different business models.
Amazon, and other retailer, buy the game whole sale from the developer/publisher. They have more control over what a game sells for then Valve does. That includes their digital sales.
Valve doesn't pay the developer/publisher unless a sale is made (minus the 30%).