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In short, use Lossless Scaling to make images of a lower resolution than your display's native resolution appear their best when enlarged. Commonly you will use this to upscale games to a high resolution 4k or 5k resolution display whilst keeping system performance impact at a reasonable level. Use DSR to render images of a higher resolution than your display's native resolution, then downscale them to your display - which creates a highly detailed image with a beneficial antialiasing effect, but comes at the cost of increased system resource usage. Commonly you will use this when you have a powerful GPU and system but are still running on a 1080p display.
Hopefully that was clear!
dsr has nothing related to this app lol