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They couldn't help with this issue, but they need more social uproar about this.
I really tried, but....we just need more people, or a popular youtuber who brings this issue to gearboxes attention.
It's a shame...but what can we do?
Link to reddit:
https://www.reddit.com/r/Borderlands/comments/q8gx0s/borderlands_2_vr_crosshair_and_hud_missaligned/
Thank you I have also contributed to the thread so fingers crossed it helps out
https://www.nexusmods.com/borderlands2/mods/433
The mod does make the interface smaller, but you lose you BAMF indicator, Interaction Bar, Conditional display and shield mod display. It also removes your echo and mission info. The mini-map is also left out. There is a way to bring the mini-map back, but it is squashed so far out of scale that it isn't easily interpretable and functions poorly as radar because the scaling causes the enemies position to appear closer or further than they actually are.
The only real problem with the stock interface is that the BAMF icn is split off of the UI pane. I wish I could fix that.... even if I could just remove the portion of the icon that is off the plane... but I can't sacrifice the icon because I need to know when my BAMF time is ready to go when fighting UVHM raid bosses....
I tried the UPK explorer but the image that is split is embedded in a swf which is embedded into another swf inside of the main UI swf.... and I can't find all of the images associated with the various stages of filling / emptying / activating / cancelling the BAMF meter so even if I could change the icon to a simple vertical bar it still changes back to the original under numerous circumstances.
It sucks that it is so complicated. I wish I could just pull the swf fr the bamf indicator and just swap out the graphics.... but that's not how it works. lol
UILayoutDefinition_HUD_PSVR
UILayoutDefinition_HUD_RiftS
Protea_HUD\Mat_HUD_Life
Offset Y -34
Offset Z -62.5
Scale X 0.19
Scale Y 0.1
PitchMax 0
PitchMin -30
Protea_HUD\Mat_HUD_Ammo
Offset Y 34
Offset Z -70.5
Scale X 0.16
Scale Y 0.065
PitchMax 0
PitchMin -30
This should be enough to fix the ammo, life, and shield. Now I'm working on a BAMF fix and a fix for the special skill