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Either way, not good. If you only had one 16gb stick in to begin with or you had 2 sticks but they were both on the same channel (slotted right next to each other with 2 empty slots next to each other), that would explain why you were crashing.
Might just be your wording though. If you've just added 16gb to dual-channel memory, you should be putting in two 8GB sticks, one in each channel.
8GB is bare minimum. 16GB is recommended.
You should be able to run the game just fine on 16gb.
The issue is on Hogwarts Legacys side. As for me, it uses 1% of my gpu, Nvidia container uses 12% & 96-100% of my RAM is being used. Which is not normal.
When they recommend 16GB it's not like the game just straight up eats 16GB of ram. Thats not how it works. It will vary in usage & rarely if ever even go near 16GB. I've played far more resource intensive game than this. This just requires a performance patch.
I was running on default ram speeds, realized during troubleshooting when comparing to a near idential computer that on this one, I wasn't sure if I had setup my ram's XMP profile and voila... it was that. From 2000~ or whatever to 3600 ram speeds took my jittering gameplay (on medium and other downgrades) to High and perfectly smooth.
TLDR: Don't underestimate ram speeds.
My game run smoothly with 8GBs RAM.
Yep, way more stuttering with 16GB compared to 32GB, Dogsht PC port. People who says it runs smoothly dont know what smooth gameplay actually is lmao.
Things are different when doing close to Quad HD or 4K in Ultra. Obviously that can benefit from more RAM capacity.
OP was talking about crashing anyway, not performance.