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• BURST alerts don't get done unless it's "Radiation Rumble" (Pyramid Power takes too long for some veteran players)
• If an alert (usually SMASH) never starts, and hangs at 59 seconds with a bunch of "X"es where players are, it means it's "stuck" in the server queue. Someone mentioned that forming a dedicated five player party to run "SMASH" alerts will eventually unblock it for everyone on the server.
And some older stuff:
• GRAB alert preferences — City Hall (shortest), Bank (next shortest/fastest). Stitch in Time and Museum Heist take about equal time to complete (including cut-scenes).
• Dying and respawning yourself is an acceptable thing. The only time you need someone to revive your character (or revive yourself using a device or another power) is for special alerts / rampages where dying puts you in quarantine (the spawn zone, or you are locked out of the boss fight).
• Do not revive yourself for these alert-type missions — Gravitar, Fire & Ice, Fatal Error: Cybermind (the one with the firewall, not the giant spider one), Harmon Labs Heist (Warlord). There may be a few more, but those could be special missions (meaning non-alerts) I haven't personally run through yet. If you do not have any player who can "res"/"rez"/"rev" (revive), then you'd best try not to die in those missions (although stuff happens LOL), or get yourself a power or device that revives you if you are defeated.
If you don't like the game, don't play it.
This post is not meant as a review or criticism of CO.
Alerts are started by speaking with Lt. Patil at RenCen, or from the SOCRATES Crime Computer under "Alerts Coordinator".
Completing daily alerts should be the first task(s) new players should do before resuming their story mission(s) — Champions Online's daily missions are accessible from where you currently are (although participating in some will boot you out of certain dungeons / maps). When playing an Adventure Pack (the missions limited to four times / day, etc.), you will not want to schedule an alert mission, as participating in one will force you to restart from the last checkpoint of an Adventure Pack.
You unlock access to these daily alerts and rampages as your character gains levels. Each of the three basic alert types will give you a IRL one hour buff to enhance your gain or drop rate for a paricular resource (XP, MODs, or Resources).
• L10 - GRAB Alert - Used for XP gain. Most players will do nothing but GRAB alerts starting at level 10 until they reach level 40. Boring, but effective.
• L15 - BURST Alert - Used for MOD gain. If you need to get a bunch of low rank MODs (Vehcile and Player Gear) for Fusion, you can do these alerts. While R5 MODs are almost never dropped here, you can get up to R4 MODs from a Burst ... and then fuse them. The MOD item drop buff from this alert is helpful right before you start a story mission that will drop better idems. Note that the rank of the MODs will scale to your level. You will typically not get higher ranking MODifications until you are into your mid-30s level wise in BURST.
• L20 - SMASH - Used for Resource gain. Amount gained scales with your level (max is approximately 34,999 resources with the one-hour Resource gain buff at Level 40). This alert is one of the fastest, due to the timed nature - you have to clear it in less than 2 minutes, or you fail it. You can use the max resources gained amount and your subscriber/non-subscriber status (200,000 G subscriber vs 500 G for FTP players) to gauge how much to charge for an item in the Auction House (AH) or what to buy.
• L25 unlocks the custom missions (the special alerts used in the long-term daily called 'Vigilance'). Doing them all (they are all queued in order for a period of one week, so Vigilance typically takes about 7-8 weeks to complete) will net you 30K Questionite.
• L30 unlocks the Rampages (or was it L35?). Rampages currently include — Fire & Ice, Sky Command, Gravitar, and Lemurian Invasion. Each Rampage seems to have a chance to drop a rare currency (an item) used for end game gear sold by the Champions Recognition Vendor at RenCen's Recognition Hall.