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Did you make sure to install the x64 version and perform a "Repair"?
I did both. I was able to make a new world and fort, and save that - but my current (heavily populated, larger) fort crashes at "unloading units."
https://dolphin-emu.org/blog/2024/09/04/dolphin-progress-report-release-2407-2409/#visual-studio-twenty-twenty-woes
There doesn't seem to be any good fix for this because of Microsoft's insistence to not have backwards compatibility here.
Other then telling people to go install the new version of the redist, the only things that can be done is either on Valve's end (forcing people to install the new version of the redist on startup) or Microsoft's end (somehow convincing them that this one extremely random one-off case of not having backwards support is causing issues when they already said they don't care).
Thanks for this insight! Steam also told us it was an issue on our end and we are pushing back on this because we don't believe it is. The conversation continues.
EDIT: Nevermind. It doesn't crash on startup on this version for me anymore, even without the change to the launch options. I only had problems with the last version.
-Entering a tower/dark fortress (I heard this is a long standing issue that is due to loading entities)
-Crashing on adventurers bringing up rumors (When you get into more than a few months of adventure it seems that there is no way for it to load all the possible topics and crashes upon doing so. I feel like adding a sub folder of options by month would help condense the overload. That or allow us to remove specific discussion topics permanently)
- Crashing on multiple uses of map travel and then coming out of map travel. (not sure what could be the cause of this but frequent saving helps)
- Crashing when in map travel mode when going around certain areas (not sure on this either as this has happened sporadically world-to-world, but repetitive in each world for specific areas. Maybe an entity issue as I was headed towards a necro tower in the last crash. Or maybe there are encounters that are bugged)
- Crashes on entering lairs (separated this because I am not sure how it could be an entity issue like the towers as its usually 1 beast. Weirdly never crashed on a labyrinth)
For me it crashes anytime I try to edit zones like stockpile. Just clicking causes crash