Rogue Fable III

Rogue Fable III

Zelfy Dec 29, 2018 @ 3:13am
MAC version

I played a lot this game on Kongregate, I so want to buy it on steam to help you but you don't have a MAC version.
Don't know which tech you are using, but an osx and unix version would be very nice ;)

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Showing 1-12 of 12 comments
TheWither Dec 29, 2018 @ 9:15am 
I do know that a Mac version is supposed to be coming in about two weeks, so you can buy it and wait for then
Zelfy Dec 29, 2018 @ 11:36am 
Ho nice news ! Gonna keep an eye on it, still playing on Kongregate ;)
Justin Wang  [developer] Dec 29, 2018 @ 1:22pm 
Yes mac and linux versions should be coming soon. From my understanding everything that builds the game should be cross platform so it shouldn't require much effort to do it. I think I just need to get some kind of virtual boxed mac to do the actual build and test process.
Zelfy Dec 30, 2018 @ 12:27pm 
If you need bêta test on MAC, count on me ;)
Starcon Archon II Dec 31, 2018 @ 1:31am 
Ubuntu, please! I'm ready to pay thrice for this gem.
cbroggi Jan 2 @ 11:42am 
I am happy this is going to have a mac version, so many good games don't.
Zelfy Jan 8 @ 2:37am 
I bought the game anyway, can't way to play it ;)
Zelfy Jan 18 @ 5:19am 
Yes you release the mac version, gonna play nooooow! Thx
Bakhtina Jan 20 @ 9:25am 
I am very much looking forward to playing this game on Linux :).
Is there a plan for linux version? I saw the mac version is out.
Originally posted by Pheonix1023:
Is there a plan for linux version? I saw the mac version is out.

He does have plans to make a linux version (last I heard about it), but, he is currently working on getting the leaderboard and steam integration set up, as he isn't as experiencrd with that and doesn't want to push it aside and not get it done.
Last edited by TheWither; Feb 10 @ 9:44am
Justin Wang  [developer] Feb 10 @ 10:08am 
Yeah linux will be coming some time reasonably soon i.e. next few weeks. Currently just plodding away at the leader board server.

Took a huge amount of time to get the steam API integrated with the game since I wanted to grab the players user_name to use on the leader boards. We got cloud storage out of it though which is nice.

Currently I'm just working my way through getting a basic web server setup. As Wither mentioned this is an area I have very little experience in so its taking awhile. After that though, I'll probly knock out the linux version pretty quick since I don't think its going to be to much of an issue (the mac version was pretty easy).
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