Far Cry New Dawn

Far Cry New Dawn

Dear devs, please add further Expeditions.
Love this title, but sadly it is far too short. Would have loved a full sized map of this.
En son Klaus tarafından düzenlendi; 7 Mar 2019 @ 10:43
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18 yorumdan 1 ile 15 arası gösteriliyor
+1.

I would not quite say it was too short, but I can definitely say I want more.

I did see a dev response a month or 2 ago that hinted that there would be no DLC but we might see some added weapons or expeditions, so fingers crossed...
İlk olarak RasaNova tarafından gönderildi:
+1.

I would not quite say it was too short, but I can definitely say I want more.

I did see a dev response a month or 2 ago that hinted that there would be no DLC but we might see some added weapons or expeditions, so fingers crossed...
Such a shame that there isn't even a weekly challenge like in FC5.
I would love to see further support for this title.
https://forums.ubi.com/showthread.php/1999401-What-features-would-you-like-added?p=14003689&viewfull=1#post14003689

İlk olarak Ubi-CJ tarafından gönderildi:
Hi there guys,

It's been discussed already in this thread, but as things stand right now, there is no additional content planned for New Dawn.

While that is the case, rest assured that we are keeping our eyes on your ideas, concerns and other feedback and are making sure that they are seen.

It is not possible to realise each and every request in a game (past, present or future) - there are so many other factors that affect such decisions, it's not as easy as that.


But you can be certain that your posts on these forums don't go unnoticed.
As far as we are concerned, that is what these forums and other channels exist for. So by all means, keep the ideas coming!

Thanks,
CJ

I love New Dawn, it's my favourite Far Cry game to date.

However, I'd rather they focus efforts into FC6, adding all the new features from New Dawn into it, but expanding it, double the expeditions, double the monstrous animal types, I'd like to see FC6 include even more treasure hunts than FC5, these really made the world rewarding and fun to explore, they were always welcomed breakaways from the story, maybe this time random treasure hunts would contain cosmetic items as well.

The crafting and upgrading prestige system is one of my favourite new features from New Dawn, it has much more of an impact than just looting a random weapon from an enemy, this needs to be a new standard for the franchise, I'd like to see this expanded as well, maybe add weapon attachments, change the appearance of a weapon through 'tints' unlocked from end-game content drops, and crafting bags for additional fishing/hunting storage.

Make some of the materials found in the world respawn at random after a certain amount of in-game hours or days have passed, so the map never really feels like its been completely scavenged, this would tie in well with outpost scavenging, as I often venture off after reclaiming a few outposts to hunt and always wish to find extra resources; maybe I'm just addicted to looting things in these games, it's satisfying.
Yea the expedition maps were surprisingly fun and way more open then I thought they be.

would like more as well
En son Nite69 tarafından düzenlendi; 7 Mar 2019 @ 23:23
And airplanes. Those are gone from New Dawn and I miss them dearly. Helicopters just aren't the same.
İlk olarak Rizz tarafından gönderildi:
I love New Dawn, it's my favourite Far Cry game to date.

However, I'd rather they focus efforts into FC6, adding all the new features from New Dawn into it, but expanding it, double the expeditions, double the monstrous animal types, I'd like to see FC6 include even more treasure hunts than FC5, these really made the world rewarding and fun to explore, they were always welcomed breakaways from the story, maybe this time random treasure hunts would contain cosmetic items as well.

The crafting and upgrading prestige system is one of my favourite new features from New Dawn, it has much more of an impact than just looting a random weapon from an enemy, this needs to be a new standard for the franchise, I'd like to see this expanded as well, maybe add weapon attachments, change the appearance of a weapon through 'tints' unlocked from end-game content drops, and crafting bags for additional fishing/hunting storage.

Make some of the materials found in the world respawn at random after a certain amount of in-game hours or days have passed, so the map never really feels like its been completely scavenged, this would tie in well with outpost scavenging, as I often venture off after reclaiming a few outposts to hunt and always wish to find extra resources; maybe I'm just addicted to looting things in these games, it's satisfying.
I somewhat wish that New Dawn would have been FC6.
I understand they had a great spin off idea and wanted to corner a portion of the consumer market interested in the multiple post-apocalyptic titles released during 1st quarter of 2019. However, the mechanics and general feel of New Dawn is fantastic. I even enjoy the light rpg elements. There is much improvement in enemy ai over FC5 and the post apocalyptic theme compliments the sea of blank canvasses that are the enemy npc's. I feel Ubi has sold themselves quite short on this title. Nevertheless, i'm sure it's a good business investment during the interim of major franchise releases.
En son Klaus tarafından düzenlendi; 8 Mar 2019 @ 3:56
İlk olarak Kaldaien tarafından gönderildi:
And airplanes. Those are gone from New Dawn and I miss them dearly. Helicopters just aren't the same.

remember the game is post apocalyptic now, so a working plane that is flyable would be slim, You are lucky that helicoptors work
En son Nite69 tarafından düzenlendi; 8 Mar 2019 @ 6:11
I dont miss the planes, much harder to control. Feels so clumsy with the keyboard and mouse. Whenever i go to defeat John i simply land my plane and grab a copter lol
Like all businesses if there is enough demand the company will supply. Generate enough interest in more expeditions and a game plus mode of some kind.
İlk olarak ogdad tarafından gönderildi:
I dont miss the planes, much harder to control. Feels so clumsy with the keyboard and mouse. Whenever i go to defeat John i simply land my plane and grab a copter lol

Haha, I was wondering if that was possible (playing FC5 now and am close to having that sob dead to rights). Thanks for confirming.
İlk olarak dkerensky tarafından gönderildi:
İlk olarak ogdad tarafından gönderildi:
I dont miss the planes, much harder to control. Feels so clumsy with the keyboard and mouse. Whenever i go to defeat John i simply land my plane and grab a copter lol

Haha, I was wondering if that was possible (playing FC5 now and am close to having that sob dead to rights). Thanks for confirming.
Wow that never occurred to me! I hated that one, I'm no good at flying the planes. If/when I replay FC5 I will definitely try that.
İlk olarak dkerensky tarafından gönderildi:
İlk olarak ogdad tarafından gönderildi:
I dont miss the planes, much harder to control. Feels so clumsy with the keyboard and mouse. Whenever i go to defeat John i simply land my plane and grab a copter lol

Haha, I was wondering if that was possible (playing FC5 now and am close to having that sob dead to rights). Thanks for confirming.
yea but dont crash and destroy it or mission will fail. i take off in plane head toward john then veer off and land in field near the power plant and heli shop
İlk olarak ogdad tarafından gönderildi:
İlk olarak dkerensky tarafından gönderildi:

Haha, I was wondering if that was possible (playing FC5 now and am close to having that sob dead to rights). Thanks for confirming.
yea but dont crash and destroy it or mission will fail. i take off in plane head toward john then veer off and land in field near the power plant and heli shop
That's pretty clever. I toughed it out and completed it the 'normal' way. Very tricky on higher difficulties.
İlk olarak Klaus tarafından gönderildi:
İlk olarak ogdad tarafından gönderildi:
yea but dont crash and destroy it or mission will fail. i take off in plane head toward john then veer off and land in field near the power plant and heli shop
That's pretty clever. I toughed it out and completed it the 'normal' way. Very tricky on higher difficulties.

There are some interesting things you can do with choppers.
At the prison you can spawn one heli, enter and switch seat with a companion, jump out after lifting up, den spawn another when companion clears the ground, repeat process with companion number two, finally getting your own chopper.

Then hit the nearest heavily defended outpost with missiles while playing classics like ride of the valkyries. Bit of a setup but hilarious on execution.
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Gönderilme Tarihi: 7 Mar 2019 @ 10:42
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