Arboria

Arboria

View Stats:
Patch notes summary
The summary of all previous and upcoming patches will be listed here.

July 9 (Early Access) - Bugz Update
  • New Symbionts (weapons): Hammer, Double Blade
  • New Symbionts and armor tier : Chitin
  • New Mutations (skills): Launcher (in 6 Element variants)
  • New usable item: Drooch (in 6 Element variants)
  • New Troll traits: Weaponmaster (positive), Only a Sip (positive), Walking Meal (negative)
  • New enemies: Scorpen, Breeder, Rampart (each in 5 Element variants)
  • New NPC: Big Momma
  • New NPC Upgrades (Big Momma - 58, Healer - 23; Mutant - 10, Symbiont - 7)
  • More dungeon levels: IV and V
  • New quests: Trapped Warrior, Resonating Crystal
  • New Ultimate Skill of Rata (fairy)
  • Break/Resistance Rework - Each Armor type (Heavy, Medium, Light) provides different bonuses to Yotun’s Resistance while different Symbiont Archetypes have attacks with varying
  • Break values which makes Combat more diversified
  • Titles - Yotun earns titles for grand feats made in Durnar which unlock new Traits for the next generation
  • New sounds and voice overs
  • New ceremony cutscene
  • 🍄 Rata and other characters become translucent when close to the Camera
  • New attacks for Spitter, Gargul, and Wasp
  • 🍄 Changes to the names and values of the Basic Armor Set (Yotunz)
  • Added the Basic Armor Set to Yotun’s selection screen
  • Added Shafts (working but currently locked) to Lock Room
  • Replaced Tutorial Data Pads with Blueprints
  • Grenades now deal Damage in their explosion sphere instead of dealing direct damage
  • Yotun is no longer invisible when using the alternative teleport skill
  • Various fixes, balance, graphical, and gameplay improvements
🍄 - Community feedback

Full update notes

June 5 (Early Access) - Elemental Update
  • New Symbionts: Lance, Sabre
  • New armor: Unique Armor I & II
  • New gameplay-changing Elements: Shock, Dark (read more below)
  • New usable items: Rootrap, Grenade
  • New Traits: Elemental Mirror, Torturer, Voices in Head
  • New NPCs: Gromm da Stoned - the Village Healer
  • New quests: Abandoned Machinery, Crab Stash
  • New dungeon chambers
  • Reworked Shield Mutation (skill)
  • Sweet new dance moves
  • Voice-overs and additional sounds
  • Tip screens: tutorial panels that will help you become a true warrior
  • Various fixes
Full update notes

May 13 (Early Access)
  • Updated the Thank you note at the end of the game

May 8 (Early Access)
  • Fixed VR issue
Full update notes
Last edited by All in! Games || Luke; Jul 9, 2020 @ 3:24am
< >
Showing 1-2 of 2 comments
Michelangelo May 8, 2020 @ 10:24am 
wait, the game has VR Support? I will buy it instantly if VR is supported!!! I didn't knew
Sergerax May 8, 2020 @ 2:48pm 
Piccola recensione con idee.

anche se non vengono considerate nessun problema

Per ora ok, il gioco non è male e nemmeno le idee di base sono molto valide. Spero in aggiunte più corpose come poteri, oggetti che cambiano tutto lo stile di gioco, prendere item che fanno si che modificano statistiche e anche stile degli attacchi, cose cosi insomma e non limitare il gioco a primaria e secondaria ma evolvere tutto. Perk, item, extra utilizzabili, armi corpo a corpo, armi a distanza, oggetti che variano l'aspetto e le statistiche (esempio: il cappello iniziale facciamo che indossarlo aumenta la difesa e la velocità d'attacco), poi che ne so, un mantello che se rolli diventa spinato e fa danno a chi investi, cose così. Spero in tutto ciò, anche se per ora sono solo idee.
< >
Showing 1-2 of 2 comments
Per page: 1530 50