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Downloading it as we speak. I'll give it a shot as soon as I have time. May take a day or two before I can give any feedback on it due to real life stuff going on, though. :P
EDIT: It really fits the atmosphere of E.Y.E. and I like that it alternates sound tracks!
I hope this inspires others to try and make something too.
EDIT: A little later than morning, but whatever. :V Here's my more in-depth, tl;dr critique of the map, starting with the cons:
-Federal killing mission: For a map of this size and with bandits/looters spawning more frequently than Federals, the number required to complete the mission should really be toned down from 45. Maybe half of that would be better suited, that or have it where Federals spawn as frequently as bandits/looters.
-Darkness: For the most part I thought the darkness was fitting for the map. However, some places could do with a bit more lighting, like the streets.
-Lag: I honestly didn't encounter too many issues with lag. About the only time it really showed up was when there were clusters of enemies together.
Aside from those nitpicks, I really liked the map. Sadly, I don't know the first thing about mapping and editing so I wouldn't know what to do to help streamline the map. :P
Like Zergem said, I hope this encourages other folks to make maps and content for E.Y.E. I'm always up for trying out new content for this game. :D
Even though the darkness is moody and atmospheric, perhaps it's a little too much. It forces me to turn on my golden EYE vision when I'm being shot at, which does a disservice to the hard work you put into the level.
Other than that, it's awesome!
Out of curiosity, what did you use to make the map?