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Rapporter et problem med oversettelse
Put the Master Levels wad you created from the link above in the skins folder.
It will now be a selectable chapter, works with Brutal Doom and the Steam overlay.
Edit: I use zandronum, I tried with gzdoom and while it works, I could only get brutal doom running by dropping the .pk3 on the gzdoom.exe
But then how would I get my other mods running too?
It looks like it needs to be added to the .ini, which is the correct way for zandronum too. But I don't really understand the format it is meant to read as.
Fist off create your master.wad using Blzut3's patcher as mentioned above.
Now you have created the master.wad here are the instructions for GZdoom and Zandronum.
--GZdoom--
Extract GZdoom to where you want it and run the program once. This will create an .ini file named after the windows account your on. Example mine is called "zdoom-Nurdle.ini".
Open the .ini with notepad\notepad++ etc and scroll down to the section...
**NOTE**
Read the text before this line to better understanding how the autoload works.
Now underneath the [Doom.Autoload] section you have to enter the exact path and filename you want to autoload. You need to remember that each new file goes onto a new line and must be preceeded by "path=" without quotes.
Here is what my .ini looks like after I have edited it.
As you can see i put all my external files into a folder called "wads" and placed all my files into it. Yours can be setup however you need it to be but you must use the full path and filename for GZdoom to use them.
Save the .ini and launch GZdoom.
--Zandronum--
Zandronum is alot easier to add mods too than GZdoom.
After you have installed Zandronum browse to where you have it installed and you will find a folder called "skins" drop any external files you want to use like master.wad into this folder and it should autoload them everytime you play Zandronum.
You can also use a frontend launcher like ZDL (zdoom launcher)[zdoom.org] for more complicated setups and profiles.
Hope this all helps?
Nurdle
Just in case if somebody is still confused, my path looked like this because GZdoom folder was saved in another folder on my desktop:
I made a video for youtube a while back using all these mods. All the links are in the description for it.
http://www.youtube.com/watch?v=0LLEhfPMGC8
[Doom.Autoload]
[Doom1.Autoload]
[Doom2.Autoload]
[TNT.Autoload]
[Plutonia.Autoload]
I have added [Master.wad] but when i go to load brutal doom over GZdoom it doesnt show up in my lilst of WADS like the others. I am using GZ Doom 1.8.2 if that helps.
e.g. "C:/...path.../gzdoom-bin-1-8-02/gzdoom.exe" -file brutal19.pk3 master.wad
@Nurdle's method works as well, this just another option. I've been playing like this on Windows and haven't had a problem. Just make sure all the files are in the GZDoom folder.
So for the Master Levels specifically, when you start a new game of Doom 2 it should give you an option for which episode, Hell On Earth and Master Levels.
Hope this helps, for anyone still having an issue.
http://maniacsvault.net/projects
then i put the ~20 masterlevels + any other .wad files into a folder called 'master'.
Then, run the patch.
Then put the Master.wad into the skins folder where the zandronium installation is...
and im good to go?
For example: drag 'n drop ATTACK.WAD + brutal19.pk3 into gzdoom.exe
What is with the wads, which don't start with map01?