giriş
|
dil
Български (Bulgarca)
čeština (Çekçe)
Dansk (Danca)
Nederlands (Felemenkçe)
English (İngilizce)
Suomi (Fince)
Français (Fransızca)
Deutsch (Almanca)
Ελληνικά (Yunanca)
Magyar (Macarca)
Italiano (İtalyanca)
日本語 (Japonca)
한국어 (Korece)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce)
Português-Brasil (Brezilya Portekizcesi)
Română (Rumence)
Русский (Rusça)
简体中文 (Basitleştirilmiş Çince)
Español (İspanyolca)
Svenska (İsveççe)
繁體中文 (Geleneksel Çince)
ไทย (Tayca)
Українська (Ukraynaca)
Steam'i çevirmemize yardım edin
The more military units you have, the less happiness you have (usually).
Captured Cities DESTROY your happiness, if you alredy didn't know that.
I know this post isn't really helpful, but the basic message is that the creators of Civ 5 built the game with the intent to make it difficult to expand and conquer the world too fast.
I would bet you are playing the game right but you are just hitting the intended restraints built into the game.
Not really. On any difficulty above warlord you have the same starting happiness, and unhappiness from cities/pop is identical.
How so? The only effect military units can have on happiness is to increase it - never decrease.
Be smart with your luxuries. Each luxury resource only helps you once (if you have 5 dyes nearby, you only get a bonus from one of them), but you can trade the extras for additional luxuries with diplomacy. Early on, don't waste too much time developing extras of the same resource, instead focus on getting a variety of luxuries as soon as possible.
Once your happiness has recovered from the early expansion, start expanding again (unless you are playing cultural). If you are playing a war-heavy game, expansion isn't as important as taking enemy cities. In war, you should either puppet or raze captured cities, depending on your needs. Only annex a city if you intend to use it for production. Extra cities should probably be razed so they do not bring your happiness down. Puppets can be acceptable if your happiness is high enough.
One of the honor policies gives you a +1 happiness and +2 (I think) culture for having a military unit in a city. This is very helpful, not only does if give you that nice bonus, it also gives you a stronger city defense. There is also a policy that makes all walls and defensive buildings into happiness buildings. One of the policies (I think it's liberty) gives you +1 happiness for all trade routes. With just a garrison and trade route, you can eliminate half of the city's starting unhappiness with those, build a wall and a castle and you can completely eliminate the starting unhappiness.
There are world wonders, such as Notre Dame, and national wonders such as circus maximus that help with happiness.
And of course, don't be afraid to be slightly unhappy if it gets you to your goal easier. Just don't get beyond 10 unhappiness, especially in war time.