Valheim

Valheim

 This topic has been pinned, so it's probably important
Munin Mar 1, 2022 @ 7:42am
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Build of the Month
Welcome to the official Build of the Month (BotM) thread!
Here you can discuss anything related to building, show off your builds, and especially, explore every BotM. We will update the list below once a new BotM has been chosen.

Happy building!

How can I participate?
If you want to partake for a chance to put your building skills on display, head on over to Twitter, Instagram or Facebook, post a picture and use the hashtag #ValheimBotM. Due to changes in the tagging system on Facebook and Instagram, please also send us a DM with a link to your entry as well as using the hashtag if you post there!

Build of the Month
#32 - November - Winner: Ready-Cucumber-8922
https://steamcommunity.com/sharedfiles/filedetails/?id=3379035248
#31 - October - Winner: Spac3_Sl0th
https://steamcommunity.com/sharedfiles/filedetails/?id=3379034734
#30 - September - Winner: berserk_the_builder
https://steamcommunity.com/sharedfiles/filedetails/?id=3338157044

Previous Winners
#
Year
Month
Build
Winner
29
🠛 2024
August
28
July
27
June
25
April
24
March
23
February
22
🠙 2024
January
21
🠛 2023
December
20
November
19
October
18
September
17
August
15
June
14
May
13
April
12
March
11
February
10
🠙 2023
January
9
🠛 2022
December
8
November
7
October
6
September
5
August
4
July
2
May
1
🠙 2022
April
🔎 TIP: Click on 📸 to view builds!
Last edited by Munin; Dec 6 @ 12:39am
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Showing 1-15 of 1,568 comments
CGA Feb 24, 2021 @ 9:59am 
yep i personally dont get why some complain about the graphics. i think it looks awesome. nice pictures thx for sharing
Void Feb 24, 2021 @ 10:00am 
Epic screenshots, good job buddy. Yeah this game is breathtaking, spend irl hours just sitting and watching :D.
jnfizz Feb 24, 2021 @ 10:04am 
Originally posted by CGA:
yep i personally dont get why some complain about the graphics. i think it looks awesome. nice pictures thx for sharing

Right? It's an amazing looking game. Maybe people expect strict photorealism on everything these days...

Anyways, I'm glad you liked the pictures. :senpai:
Corrupt-nz Feb 24, 2021 @ 10:14am 
Nice
Chillum Feb 24, 2021 @ 10:15am 
Great screencaps.
Ludovsky Feb 24, 2021 @ 10:24am 
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Originally posted by CGA:
yep i personally dont get why some complain about the graphics. i think it looks awesome. nice pictures thx for sharing

"But the texture resolution isn't 4K like I bought overpriced hardware for".... or something.

I mean, I exagerate but honestly I love how this game bucks the trend of graphics direction that see prettier graphics sometimes purely in terms of "higher resolution/polycount/etc support than X" to the point of sometimes forgeting.... like, art direction. Again of an exageration but gosh it feels such sometimes.

Honestly, I like how this game manage to not only have this low texture resolution/low polycount models approach for lower requirements but also *rolls with it*. Because in truth, it's a very modern game; you see it in the lighting engine, the water, the use of normal mapping.

It's just that it understood that "having access to modern tech" doesn't mean you're always absolutely have to constantly go "push hardware to the max because that's the only standard of pretty for some" and instead decided to scale back to a MUCH more approachable hardware requirement that, thanks to wonderful art direction and other aspects it's more forgiving graphics allows... make for an utterly gorgeous experience.

Amusingly the only other game I can think of pulling a similar "lo-fi but GORGEOUS" might be the Octopath Traveller folks with how they simply made a world of simple 3D with literally 16bits pixel textures and 2D character sprites but then overlaid the whole with beautiful lighting and other effects like gorgeous water and it just... work?? Like "I sometimes feel like I'm staring at wonderful papercraft diorama" work.

Back to Valheim, I sometimes I have to even pinch myself when wandering it's forests and grassy fields because they are so much more immersive than other more "advanced" games despite all the pixelated textures. But then when I pause I end up realizing it's likely *because* more advanced games can't even "afford" forest that lush and packed with so much tree and detail without performance taking a massive hits so much they've pushed things which forces people to either have massive overpriced hardware to run things at full detail or cut down in detail until everything is but an incomplete picture of what it should be like an incomplete canvas.

But because Valheim has such forgiving requirement thanks to it's approach, it's able to not only give but *procedurally generate* complete canvas from the get-go, amazing us with the fullness of it's environment.
No Man's Sky, and that's with years of improvement(and improved it has! I still play it once in a while and stops only because of unergonomic controls to my sensitive carpal tunnel or else I'd play it more) and optimization to both it's graphics and procedural engine still feels lightyear away from generating anything that actually come close to feeling like as "complete" a forest to walk into and wander through the way Valheim already does in it's first year.

And Valheim does that by procedurally generating it's environment itself as well rather than being handcrafted environments like ARK or Conan Exiles who HAD to be handcrafted to optimize their absurd requirements.

And the fact that Valheim, unlike these handcrafted later titles, weights only 1gb instead of 100gb also again make it all the more accessible.

I've only just started playing a few days ago and I keep being amazed by just how much this title does RIGHT straight off the bat without even having left early access yet(I'm not even getting into the gameplay nuances that it pulls off that were so critically needed by the genre since so long)


TL:DR : just like Octopath Traveller's own art direction, Valheim is a game that keep me thinking about that one Nintendo quote relating to their console design philosophy being based on "Lateral Thinking with Withered (“Weathered”) Technology".

By this I mean that their decision to purposefully make the graphics "lower"(but then thinking on WHAT to do with these graphics) they made a game that almost everybody can afford, almost everybody can afford to install on their computer and which nobody will have to wonder if they even have enough hard disk space to install it.

Case in point:

An actual port of ARK was attempted for Switch. It runs as well as you can expect it: barely and only after butchering it all to hell with "optimization".

... meanwhile I'm fairly certain Valheim, should a port happen for that console, would run on it with extremely very little sacrifices and remains as gorgeous on it than it is now for the average player.

Like, perhaps without meaning to, the devs likely very much made the "massive sandbox survival game that could run on a Switch where every others couldn't".
Last edited by Ludovsky; Feb 24, 2021 @ 10:36am
Mononymouse Feb 24, 2021 @ 10:27am 
Whats amazing, is that it looks that good AND its low poly... like wha.....
God Emperor Trump Mar 5, 2021 @ 11:55am 
My base (WIP). Three story house.
https://steamcommunity.com/sharedfiles/filedetails/?id=2415663174
Every placement is pixel perfect. This is key to making every part symetrically placed.
I highly recommend making a plan for your building before starting to build as i've had to fiddle around alot with terraforming as an afterthought.
https://steamcommunity.com/sharedfiles/filedetails/?id=2415663256
https://steamcommunity.com/sharedfiles/filedetails/?id=2415663316
Placing chests from the sides makes it easy to build a "drawer like" system. Minimizing space.
Last edited by God Emperor Trump; Mar 5, 2021 @ 12:26pm
DarkEternal Mar 5, 2021 @ 11:56am 
We already have such a place. It's called Reddit. You should Google it.
Edmund Greyfox Mar 5, 2021 @ 12:25pm 
I had the same idea, but you beat me to it. I'm sure there are a lot of people like me who could use some advice or inspiration on building more advanced designs.
WoogieMonsutā Mar 5, 2021 @ 2:44pm 
Originally posted by DarkEternal:
We already have such a place. It's called Reddit. You should Google it.
You should go back there.
Originally posted by BGratz:
I think we need such a Thread. A place people that focus much on the building side of the game.
...
Tell me your opinion: There are now mods that allow people to deactivate core features of the game's building system, specifically, the structural-integrity calculations and the terrain restrictions. This enables the building of structures that should be impossible, often blatantly so. I wholeheartedly believe it's your game, do what you enjoy, however there are people doing this and then claiming their buildings are legit. My question (to anyone); do you feel that these "fake builders" unfairly take away from legit builders due to the viewing audience not knowing that they are comparing/judging people who circumvent the game's rules against people who stay within those rules?
Originally posted by vadeN:
...
https://steamcommunity.com/sharedfiles/filedetails/?id=2415663256...
I made a waterfront base too...
https://steamcommunity.com/sharedfiles/filedetails/?id=2412131701
...but I like how you went down instead of up. Looks nice.
Vinnolo Mar 9, 2021 @ 9:04pm 
trying to build a house that doesnt fall on my head, like most
Kitsune Dzelda Mar 9, 2021 @ 9:05pm 
I wish I could see your build. I love stealing ideas. Ive been currently working on a woodlot that I ended up making look more like an unfinished town bigger than our servers biggest town. I uhhh.... probably shouldnt have shored up all those areas with stone walls...

KInd of just wanted the trees not to escape. The troll gate may have been a bit overkill too, though theres always something special about inviting a troll to lumberjack for you that I love.
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