BioShock Infinite

BioShock Infinite

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This Linux game is not native, it runs eON!
According to the Crash Report this Linux game is not native and it runs eON! The game store page should mention that it runs on eON for linux.
Last edited by Captain America; Mar 20, 2015 @ 9:54am
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Showing 1-15 of 35 comments
Victory Driven Mar 19, 2015 @ 6:39pm 
I guess, that it probably runs wrapper. I got game because it was on discount. I have issues, but devs seem to support me, even though I am under non supported OS. So... It's question of morale I guess. I knew it is wrapper and I wouldn't pay for game full price if it's wrapped. But there was a discount.

I have issues, but really depends on devs now. If they fix it - I don't see much issues here. OK, I don't like idea of wrappers, but on the other hand, I pretty much have official support of porters. So while game is not native, please keep in mind it was not developed crossplatform most likely. Many people reported it worked well for them and it works out of the box from Steam.



Also, there are two type of "wrappers". One that is build into code, like what Valve is using and one built outside of code. Second gives issues, and I guess it gives issues here too. AFAIK game source code was not modified by porters. I hope they had access to code, but we seem to be out of luck here.



Devs, if you want people to trust you - do a demo, whenever possible. I know it's extra work, but when people see you do your work seriously, word will pass. Witcher 2 was crashing on me constantly, so I ersoanlyl got a beef with you, but now, I take you seriously, as you troubleshoot my issues in different thread here.
Captain America Mar 19, 2015 @ 7:59pm 
I tried the Witcher 2 about a month ago and it was still crashing.
Wish Aspyr could have done this port because all of there games work well, and all of there games are native.
Last edited by Captain America; Mar 19, 2015 @ 8:16pm
TheGZeus Mar 19, 2015 @ 8:31pm 
...Removed from wishlist.
Abyssus_j Mar 19, 2015 @ 11:14pm 
Also removed from wishlist.

Was really excited about this too :(
Last edited by Abyssus_j; Mar 19, 2015 @ 11:14pm
Beamboom Mar 20, 2015 @ 3:10am 
Oh come on. Seriously. One step at a time. The gaming industry are testing new grounds on a platform that represent less than 2% market share.

I agree that eventually, as time pass by, we should expect good running native code. But releases like these, with a performance like this who factually runs BETTER than most natively ported games on Linux today, hell I'd take Eon-wrapped AAA releases of top games from recent years anyday.

So yes, eventually we could even expect to see native games running *better* on Linux than Windows. But to "boicott" good releases like this is really quite anal.
Last edited by Beamboom; Mar 20, 2015 @ 3:11am
CallMeRoot Mar 20, 2015 @ 3:26am 
To be fair, this is a much much better port than Witcher 2 (and I don't have a gaming computer). I enjoy Bioshock Infinite so far and well worth the money. I've never ever dreamed that I will be able to play a Bioshock game in Linux.
Donald Tusk Mar 20, 2015 @ 3:38am 
Will you ever stop hating vp for releasing eon games? I too would prefer any game to be ported natively but I'm totally fine with a wrapper (even a runtime layer like eon) as long as it runs smoothly and is officially supported.

What is it you're all whining about exactly and how do you define native? You think all those "native" ports out there were completely reworked so as to honor the linux/posix way of doing things? hell no, most of them are just ♥♥♥♥♥♥ opengl ports that usually have way worse performance than bIoshock infinite! most of them don't even respect environment variables or the hierarchy of posix systems. they dump their non-hidden config folders in $HOME!!!

Even if a game runs with native opengl and system calls in linux that doesn't make it a game developed for linux, rather a game that just runs on it. I wouldn't like seeing new games get wrapped up ports but do you think most companies would care enough to reimplement the basic designs of their engines so as to bring old games, that nearly half of the new platform's gamers already purchased for windows, to linux with steamplay and crossplatform purchases? Are you completely out of your minds or are you just greedy?

We have chicken egg problems (drivers, performance, games, support) in linux and we can't just expect them to be solved on their own or by game publishers. If you're passionate enough to turn down wrappers then you might as well erase that windows gaming partition/wine and only buy linux games or at least let a purchase be counted as a linux one before you start playing it like so called linux only gamers. I'm not refering to the ones above me since I obviously can't know for sure about them. this is just a sigh.

Enough with the devil's advocate, the witcher's official release was crap and it took the vp guys a lot of time to get their performance up where it is today. If I were them and knowing the at times justifiable toxicity of free-software communities I wouldn't even release witcher as a beta build, since that would just ruin my reputation before it begun.

We as linux users shouldn't accept crappy ports cause that just ruins the platform's image overall. I do understand that finding out a new game (witcher) runs awfully and on top of that is a windows wrapped up version won't help share our love for wrappers, yet why do we wholeheartedly accept lazy native ports while we boycottage "runtime" translation layers even when the latters run better? haven't seen anyone critisize valve, though obviously there wasn't much reason to do so in their cases.

We should totally ask for native ports and better performance, but we shouldn't be blind ourselves, a non-perfect wrapper that runs a game just a little bit worse than windows do should be considered better than a native opengl one that only runs at 40% of the windows version. Remember our drivers (looking at you amd) are still far from perfect and not every dev is used to linux/opengl yet (whether that is an excuse towards clients or not). On top of that we are still a tiny platform no matter how much we love it. We have every right to ask for better support and bug fixing but you can't just demand equal support for older ports when the devs seem to already be working on it anyway, though having a hard time getting things to work. At the very least stop acting like kids and reply without trolling and uneducated responses, the linux world knows better than this and it doesn't help at all.
Dusk of Oolacile Mar 20, 2015 @ 3:48am 
When you have to choose between nothing and a wrapper, a wrapper is a great idea. Why? Because it helps in an area linux is terrible at, the out of the box experience. Most people don't like the idea of tweaking everything, setting up wine bottles for games etc. A pre-built wrapper means people can just install the game and run it. Just like under windows. A very good direction actually.
Marianojoey Mar 20, 2015 @ 4:14am 
Witcher 2 works wonderfully on my Debian, never had a crash, and I bought it knowing it was a wrap. I'm having the "black screen menu" issue here, but I'm sure the devs will have it working soon, so I don't care either (I bought the game on sale, so it isn't that much of a problem either).

And seriously, even if I use WINE to run some of my games, I rather only start my native Steam with a couple of wraps instead of having to install them on the virtual desktop and play them from there. :)
Donald Tusk Mar 20, 2015 @ 5:39am 
Originally posted by Marianojoey:
Witcher 2 works wonderfully on my Debian, never had a crash, and I bought it knowing it was a wrap. I'm having the "black screen menu" issue here, but I'm sure the devs will have it working soon, so I don't care either (I bought the game on sale, so it isn't that much of a problem either).

And seriously, even if I use WINE to run some of my games, I rather only start my native Steam with a couple of wraps instead of having to install them on the virtual desktop and play them from there. :)

open up "/home/kon14/.local/share/irrationalgames/bioshockinfinite/GameDocuments/My Games/BioShock Infinite/XGame/Config/XUserOptions.ini" in your favourite text editor and fine the line that reads DefaultbHasCompletedFirstBootFlow=0, then set that to 1
It's already been stated that Intel graphics aren't supported... get a graphics card.
Dusk of Oolacile Mar 20, 2015 @ 8:05am 
Originally posted by Green Penguin Linux:
I only use Linux and I have no windows partitions or other computers running Windows..
The Bioshock Infinite game will not startup, I immediately get a crash report.
I know most games say you need Nvidia in order to run the game but most games work on Intel open source drivers as well.
You need to bug Intel about adding OpenGL 4 support. You're currently below the minimum system requirements.
[VPLTD] peterm  [developer] Mar 20, 2015 @ 8:25am 
if it'd have been native, we STILL wouldnt have supported Intel - the driver is not capable!
Donald Tusk Mar 20, 2015 @ 8:26am 
Originally posted by Green Penguin Linux:
Originally posted by Zimplex1:
It's already been stated that Intel graphics aren't supported... get a graphics card.

On the store page in order to see that intel graphics are not supported you have to push (Read More) under the system requirements it is not clearly shown on the store page upfront. All I need to see on the store page is this games runs with Eon and I will avoid buying the game.

If you're using any of the free drivers including intel then it's not eons fault. Any game requiring opengl 4.2 would not launch whether it was implemented natively or not. In your case, might as well want to add in your specs? If you're on amd/nvidia hardware WITH proprietary drivers then go ahead and submit a bug or ask here for people's help, if you're on the free ones you'll have to wait till opengl4.2 gets implemented. I actually made a separate installation on a drive ripped off an old laptop cause I didn't want to install fglrx though that's the way of it for now.
Dusk of Oolacile Mar 20, 2015 @ 8:37am 
Originally posted by Green Penguin Linux:
On the store page in order to see that intel graphics are not supported you have to push (Read More) under the system requirements it is not clearly shown on the store page upfront. All I need to see on the store page is this games runs with Eon and I will avoid buying the game.
Remember when you had to look up readme.txt files in the game directory?
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Date Posted: Mar 19, 2015 @ 6:10pm
Posts: 35