BioShock Infinite

BioShock Infinite

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Beamboom Mar 17, 2015 @ 12:41pm
Infinite on Linux: Standing ovation!
Congratulations, Virtual Programming! This is just straight up THE most smoothly running "port" to Linux done so far. I am AMAZED by the performance. I gaze in wonder. This is a milestone, the bar is now set for others to follow.

Seriously, Linux gamers out there: THIS is a nobrainer. If you had it in the library already, buy it again. And once more. THIS is how we want to see games run on Linux. THIS is worthy of our dineros.

eON: All is now forgiven after W2. I shall no longer frown upon thee.



(disclaimer: Played on latest stable Nvidia blob)
Last edited by Beamboom; Mar 18, 2015 @ 2:31pm
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Showing 31-45 of 97 comments
Beamboom Mar 18, 2015 @ 5:43am 
Originally posted by dubigrasu:
Don't know about others, but personally I would place this port on the second place after Borderlands and Metro on third place.

Borderlands are running great on Linux but if we compare the two, Borderlands feaure simpler graphics, effects and textures, but still are on average nowhere near the framerate of Infinite on my system. Not even close. Borderlands are usually quite steady at  ~60, may jump up to 100'ish but also with several periods going as low as down to 30ish.

Bioshock Infinite is *usually* hovering around 120, with 150 not being a rare sight at all (on "high"). If you face in an ideal direction my 680 spits out 200 frames with ease. You don't see that in BL2.

And you can easily set graphics details to "high" without much loss at all compared to ultra - only a massive frame increase.
Last edited by Beamboom; Mar 18, 2015 @ 5:48am
dubigrasu Mar 18, 2015 @ 5:57am 
Yes Beamboom, but the reason I place Infinite below Borderlands is because of that stutter that still pops from time to time (I had some hangs too).
I get some stutter on Borderlands too, but less frequent.

I do get a higher FPS on Infinite, but I'm not talking about pure performance in terms of higher/lower FPS, but rather overall gameplay experience.

Beamboom Mar 18, 2015 @ 6:47am 
Gotcha.

I *love* Borderlands, by all means. But I still am more impressed with how Infinite performs.
Tehmal Mar 18, 2015 @ 7:19am 
Optimalisation breatwen gameplays (scenes) drops frames from 17~31 (very high option, anis off) to 1 FPS.

https://www.youtube.com/watch?v=NWwQQ9_yPKI&feature=youtu.be



Maybe ill try on Lowest....
dubigrasu Mar 18, 2015 @ 7:32am 
@Beamboom

I am impressed too, I wasn't expecting to run so good.
It was a big pleasant surprise, it showed that eon actually works and can outperform wine.
Of course, is not quite a fair comparison, wine has a more wider target of applications while eon is specifically tuned for certain games.
But it doesn't matter, it does work (and even works for DirectX11 games) very well.

I get that many will still hate eon no matter how well it performs just because it is what it is - a wrapper - and I have my doubts about it too, but hey, is a great tool to have if needed.

I'm also glad that VP did it right this time, just imagine their reputation after a second disastrous launch.
They were in very need for some refreshing success.
Last edited by dubigrasu; Mar 18, 2015 @ 7:34am
blackout24 Mar 18, 2015 @ 7:38am 
Anyone made any benchmarks comparing Windows and Linux? I'm not expecting the same performance but reaching something like 90% performance would be fine. For older games many PCs should easily handle a bit of overhead. I think most Linux gamers also don't have anything against wrappers if they perform really well. From experience we know that most unfortunately simply don't work. If we don't miss out on functionality there is no rational reason to have anything against wrappers. Those who still dislike them even if the end result is basically the same as a native port do it for ideological reasons.
Last edited by blackout24; Mar 18, 2015 @ 2:53pm
Wow this runs brilliantly. Thank you Virtual Programming.
dubigrasu Mar 18, 2015 @ 8:05am 
Originally posted by Анимал Инстынкт:
Optimalisation breatwen gameplays (scenes) drops frames from 17~31 (very high option, anis off) to 1 FPS.

https://www.youtube.com/watch?v=NWwQQ9_yPKI&feature=youtu.be



Maybe ill try on Lowest....
Not sure what I'm looking at...specs?
Gregor Mar 18, 2015 @ 9:18am 
I get on average about 30fps on my radeon 7970 using the newest amd drivers.

Seeing as how people in the thread gets good performace in the game, it might be ♥♥♥♥♥♥ drivers from amd.
Tehmal Mar 18, 2015 @ 9:40am 
Originally posted by Dio Brando:
I get on average about 30fps on my radeon 7970 using the newest amd drivers.

Seeing as how people in the thread gets good performace in the game, it might be ♥♥♥♥♥♥ drivers from amd.
xD i have 30-90 fps at lowest at nv 250 gts and 340.xx) drivers
karbuun Mar 18, 2015 @ 11:31am 
Originally posted by X6205:
has somebody tried xbox360 controller on linux if it´s working?


works fine, wired.
~og0n_bat~ Mar 18, 2015 @ 11:56am 
Good job VP! But... is steam cloud working for anyone?
rkfg Mar 18, 2015 @ 11:59am 
For me the controller option is grayed out. I have 360 wired, worked fine in other games. However, I had X7 laser mouse that was incorrectly detected by the kernel as an additional joystick (/dev/input/js0) and hence the real controller was on js1. I used SDL_JOYSTICK_DEVICE override to point to the real one, now I have another mouse that doesn't exhibit this behavior so it may be the clue...
rkfg Mar 18, 2015 @ 12:22pm 
Made it work. It appears that /dev/input/js0 is owned by root:input and has 664 access so you have to add your user to the group "input". It's probably something to do with the 3.19 kernel I'm on now. Also, it seems that my main user is explicitly allowed to acces it (via extended acl, it's the dark systemd magic it seems) but I now for some reason run Steam as another separate user so it may be the root of it. 99.9% of players should be fine as they are though.
Last edited by rkfg; Mar 18, 2015 @ 12:36pm
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Date Posted: Mar 17, 2015 @ 12:41pm
Posts: 97