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Anyone know how to disable the chromatic aberration?
It's pretty darn bad in this game, and the usual ue4 ini tweaks of

r.SceneColorFringeQuality=0
r.SceneColorFringe.Max=0

don't seem to have any effect here.
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Larxian 19 Sep @ 9:09am 
I really hate chromatic aberration too, I'm very sensitive to it and actually have problems with chromatic aberrations with glasses in real life, so having it ingame makes things just a lot worse, so I'd be really interested if it could be removed, because it looks quite bad iright now , while the game itself looks really good, so it's a shame that there is this ugly effect on top of it
Last edited by Larxian; 19 Sep @ 4:07pm
Hey I found a way to disable chromatic aberration and film grain.

Open up Engine.ini which is found in C:\Users\YOURNAME\AppData\Local\SessionGame\Saved\Config\WindowsNoEditor



Now copy and paste this

[SystemSettings]

r.MotionBlur.Max=0
r.MotionBlurQuality=0
r.DefaultFeature.MotionBlur=0
r.SceneColorFringe.Max=0
r.SceneColorFringeQuality=0
r.Tonemapper.GrainQuantization=0
r.Tonemapper.Quality=0



Click save, than right click on engine.ini click on properties and set as read only.
Originally posted by mattthomasfarmer:
Hey I found a way to disable chromatic aberration and film grain.

Thanks, but I've already tried it. As mentioned above it doesn't work for me.

Everything except
r.SceneColorFringe.Max=0
r.SceneColorFringeQuality=0

seems like it may be doing something, but those 'fringe' settings are the ones that control the chromatic aberration generally. I don't know why they have no effect here.

I zoomed in on the legs which clearly shows the chromatic aberration color fringes up close here, with those ini tweaks in the engine.ini: https://i.imgur.com/luUHkFb.png
Strange, I can confirm that it works, I'll post some before and after pictures, it definitely gets rid of the CA
Also make sure you write [SystemSettings] above the r.SceneColorFringe.Max=0
r.SceneColorFringeQuality=0
Last edited by mattthomasfarmer; 19 Sep @ 11:49pm
Larxian 20 Sep @ 6:37am 
Originally posted by mattthomasfarmer:
Hey I found a way to disable chromatic aberration and film grain.

Open up Engine.ini which is found in C:\Users\YOURNAME\AppData\Local\SessionGame\Saved\Config\WindowsNoEditor



Now copy and paste this

[SystemSettings]

r.MotionBlur.Max=0
r.MotionBlurQuality=0
r.DefaultFeature.MotionBlur=0
r.SceneColorFringe.Max=0
r.SceneColorFringeQuality=0
r.Tonemapper.GrainQuantization=0
r.Tonemapper.Quality=0



Click save, than right click on engine.ini click on properties and set as read only.
IT WORKS!! Thank you very much!! :praisesun:
It's much much better without it.

Do you know if there's also a way to disable the weird ghosting on the skater's feet / board? There are a lot of duplicated wheels behind my board, looks like some broken motion blur.

But removing the chromatic aberration is already an amazing improvement, much more enjoyable now!
Originally posted by mattthomasfarmer:
Also make sure you write [SystemSettings] above the r.SceneColorFringe.Max=0
r.SceneColorFringeQuality=0

Yeah, did that before starting this thread. Anyway, seems that something with the ultrawide hack is what's really magnifying the effect. Going back to the normal .exe it's almost invisible with the config edit, but you can still see the faintest of hint of colors on some edges.

All the hack does is remove the black bars on the sides and adjust the fov, but in doing so it must offset something somewhere which makes the effect even worse, despite the ini settings. I'll have mess around with it some more or wait for an official ultrawide implementation.
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