Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This game does seem simpler at first but I think the problem is that everything happens 'under the hood'. If you aren't paying super close attention to the battle log on the left side of the screen, (and often even when you are), it goes by in the blink of an eye. On one hand I get why, if you do a 1/1 translation of some tabletop stuff it ends up like those Full Control developed Space Hulk games which just drag on and on and on but also I do wish this game felt more involved. It is essentially move and shoot. There is plenty of strategy involved but at a glance you'd never know that.
Being spared the tedium of watching a bunch of dice roll is nice, sure, but I also wish something along those lines were shown. if nothing else it would give some kind of indication as to which weapons had a ton of shots, which didn't, etc. All that info is in game but it's an extra click away and you gotta remember it all or constantly check,
All in all I'm glad the game exists but yeah, I think it's always going to be caught in between the new and the old. Can't please everyone. Not to mention, who knows how many restrictions GW put on this right out of the game. They really don't seem to give devs much wiggle room, from what little we ever hear.