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Vehicles won't be finished and introduced properly until March and June, ideally.
seatruckaquariummodule
seatruckfabricatormodule
seatruckstoragemodule
Are the IDs that currently work for spawning
It's clearly not close to finished, and it's annoyingly tedious to back up the truck at the perfect angle for the modules to attach, but it did get me pretty excited for what it's going to become.
Looking forward to the Seatruck sure but I love that little Seamoth.
I always painted mine Yellow with black stripes.. and named it Buzzbee XD
And respawn I did. But my horizon was permanently slanted at around 30 degrees, and as soon as I tried to move, everything went insane. I started rubberbanding in and out of the base, faster and faster, until I fell through the world and was floating for all eternity underneath it. Trying to warp out led to the same outcome every time.
https://steamcommunity.com/sharedfiles/filedetails/?id=1641054232
It was glorious, this kind of insanity is what I love about Early Access.
Also Seamoth is love, Seamoth is life (I call mine Zoomie).
The cool factor of finally scanning the last piece of your cyclops, crafting it, seeing how big it was, and piloting it for the first time will never be surpassed, though. Probably one of the coolest things I've ever experienced in any game. Would be pleasantly surprised if there's still some heavy duty lategame vehicle that hasn't been revealed yet.
I seen a guy in a Youtube video who was scooting around on a Snow Fox that had a speed booster. Couldn't reproduce the booster part however.
Any ideas? Upgrades?
I'm going to have a go at trying variations on the spawn commands for known vehicle upgrades.
-- edit--
No luck with the upgrades, but pressing Shift does give me a speed boost, even with no upgrades installed.