SD GUNDAM BATTLE ALLIANCE

SD GUNDAM BATTLE ALLIANCE

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Aug 31, 2022 @ 8:00pm
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[Important Notice] Update Released for the "SD Gundam Battle Alliance"
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Showing 1-15 of 69 comments
Yuchenjimmy Aug 31, 2022 @ 8:08pm 
first
Metalraiser Aug 31, 2022 @ 8:10pm 
4
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How about adding a pause-functionality to the game? How is it even possible that it is not there?
Last edited by Metalraiser; Aug 31, 2022 @ 8:11pm
Darkest Dragon Aug 31, 2022 @ 8:14pm 
Man, why is important stuff like attack adjusts mentioned without any details...
Kombatnico Aug 31, 2022 @ 8:26pm 
lets hope the tracking is bugg is gone....
Diplamatix Aug 31, 2022 @ 8:32pm 
Why is there no pause option?
roxaswong13 Aug 31, 2022 @ 8:37pm 
still can't launch the game......
SKY Aug 31, 2022 @ 8:38pm 
Can you guys add in a full patch notes list? It would be nice to know exactly what was changed like which units got their attacks tweaked or how you changed the AI. I think transparency and full clarification is critical especially for a game that targets a specific fan base. Also due some initial poor reception, players should really know if these updates make the game much more playable.
Y3ah3aby Aug 31, 2022 @ 8:43pm 
Originally posted by 亞拉德:
打小兵ai沒調整前多多還會打 ai調整完 都我自己打 是把ai調更智障了嗎?........

ai大招的量表到底用來作什麼? ai根本不會用 要不要乾脆拿掉

大哥,你知不知道自己ai大 要自己按?你有没有看清楚?
XN FullSaber Aug 31, 2022 @ 8:45pm 
Hmmmmm? AI partner and enemy adjusted?? I wonder what changed.
someone Aug 31, 2022 @ 8:49pm 
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Please make fully disabling auto lock or fixing the target swapping ur top priority. That literially the number issue right now.
PumpkinPie Aug 31, 2022 @ 8:54pm 
- Adjusted attack actions for some playable units. can we get specifics to this?
Originally posted by 亞拉德:
打小兵ai沒調整前多多還會打 ai調整完 都我自己打 是把ai調更智障了嗎?........

ai大招的量表到底用來作什麼? ai根本不會用 要不要乾脆拿掉
AI的大招要按下控制器的方向鍵左右
Metalpotatoe Aug 31, 2022 @ 9:04pm 
thats so vague... what units what attacks. wtf!
Metalpotatoe Aug 31, 2022 @ 9:05pm 
also add more WING gundams for dlc :)
Please fix some more of the bugs. These are still present.

-Turn A gundam and Turn X boost/Dash sound effects can barely be heard. Its too Quiet.
-Also Turn A's Special attack goes through the giant Bosses instead of hitting them directly. Most of the units that use charge attack specials go through the big bosses.
-Some enemies instantly disappear while doing combos on them.
-When Performing some aerial attacks in the directory stage 7C the camera seems to spin randomly.

Posting this here since there is no forum to report bugs for the game on the steam community...
Last edited by Cumtoes The Unorthodox; Aug 31, 2022 @ 10:18pm
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