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Now you have a couple more fps so it always stays above 90.
did you have your eng.ini tweaked before?
@DonPromillo - Which headset are you using?
I have a VIVE Pro
You don't understand? I had with the same PC much slower performance without tewaking the Engine.ini. Try it! I did a Rain race in night and have 90% of the race 90fps... before it was a bad performance with the same computer and grafik settings....
Thanks very much.
That is my full engine.ini
[Core.System]
Paths=../../../Engine/Content
Paths=%GAMEDIR%Content
Paths=../../../AC2/Plugins/FMODStudio/Content
Paths=../../../Engine/Plugins/Runtime/Steam/SteamVR/Content
Paths=../../../Engine/Plugins/Runtime/Oculus/OculusVR/Content
Paths=../../../AC2/Plugins/ACShaders/Content
Paths=../../../Engine/Plugins/2D/Paper2D/Content
Paths=../../../Engine/Plugins/Editor/CryptoKeys/Content
Paths=../../../Engine/Plugins/Editor/MeshEditor/Content
Paths=../../../Engine/Plugins/Enterprise/DatasmithContent/Content
Paths=../../../Engine/Plugins/Media/MediaCompositing/Content
[/script/windowstargetplatform.windowstargetsettings]
AudioDevice=VIVE Pro (NVIDIA High Definition Audio)
[Oculus.Settings]
GraphicsAdapter=0
AudioInputDevice="{0.0.1.00000000}.{bd4faf5f-afb0-4682-8382-fa519ca6eb6c}"
AudioOutputDevice="{0.0.0.00000000}.{78ca7f8b-9140-4bb0-9c6d-a8191ff6e7a6}"
[ConsoleVariables]
vr.RoundRobinOcclusion=1
r.Streaming.FullyLoadUsedTextures=1
r.TemporalAACurrentFrameWeight=0.1
r.TemporalAASamples=8
r.TemporalAASharpness=0.8
r.Tonemapper.Sharpen=2
r.VolumetricFog=0
r.RenderTargetPoolMin=350
r.BloomQuality=4
r.AOquality=0
r.LensFlareQuality=0
r.SceneColorFormat=2
r.SceneColorFringeQuality=0
r.EyeAdaptationQuality=0
r.AmbientOcclusionLevels=0
r.AmbientOcclusionRadiusScale=1.7
r.TranslucencyLightingVolumeDim=16
r.ShadowQuality=4
R.DFshadowquality=1
r.Shadow.MaxResolution=512
r.DepthOfFieldQuality=0
r.MipMapLODBias=-0.8
r.HZBOcclusion=0
r.SSR.quality=0
r.SSR.MaxRoughness=0.1
r.RHICmdBypass=0
r.Shadow.CSM.MaxCascades=2
r.LightShaftDownSampleFactor=4
r.TiledDeferredShading.MinimumCount=10
FX.AllowGPUSorting=0
Thank you for the post.
I will have a look thanks Don. I've a 1080 and an i5 9600k, I've long given up getting this game to run in VR even half bells and whistles, I can lock 90 but its a total immersion breaker graphics wise, really far behind my other sims. I don't get anywhere after 1.0 release I'll take a look at the ini, thanks for posting
Whats your point? Maybe dont try to play new-gen game in VR on a potato?
Everything below 1080 is just not suitable for VR, and a 1080 is barely enough. Thats how it is for 3 years, seems people like you didnt get the memo yet.
i7-8700k (5,0Ghz) 1080 (2050Mhz)
all watercooled
32 GB RAM
o.e
....... In VR?
Because I run 5.1ghz, 32gb RAM, 2089mhz on a 2080ti.
And I cant run max settings and get 11.1ms in my VIVE Pro or VIVE original.
VR is atm waste af, im waiting for the new ones.
Higher Resolution etc.
but ye, i tested it in VR too,
got around 70-79 FPS (Max and 2k) even with 200m Mirror distance
MY GPU goes never over 59 c (NZXT watercooled) and runs always with 2020-2034MHZ.
that´s why i have no clue why there are so much performance threads :o
It works perfectly fine for me