Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem


It's a pretty rare high risk/high reward mission so can be very brutal.
hmm. from what i understand this is a rare mission made to give you a token. i'll just cheese it with 3 fresh tanks next time. roleplay wise it's absolute crap though :x
plus the mission is mandatory. i should simply skip them if not needed :)
oO i absolutely do not have this kind of firepower when you use a reminiscence you start from the beginning ?
How are you getting t2s on day9, they are era3 monsters?
As for actual composition, are your 2 tanks shieldbearers or what?
What skill/memory is your soulslinger using?
For a 3man team, use a scythedancer, blademaster and soulslinger, for a 4 man, add another soulslinger or another BM.
Make your BM mobile and active, sac a scythedancer on it to make its turn delay low, get lightning strike and sidestep, a 120-140 AP blademaster with ~35 turn delay can kill couple of mobs before their first turn, use slinger spirit haste with 20init memory on it to make it act event more. So kill infected before they act, even if you have to burst, then just reset your BM with a slinger.
Use scythedancer to aoe kill big slow stuff - reapers. Realize that monsters cant attack on their first turn (some exceptions to this, but not in era3), so position daughters accordingly
that's right.
but if you have weaker daughters and they are surrounded by enemies and have shieldbearer in your team with +400 armor memory, just use it as well. those missions are not generally for killing everything that moves, but to sprint fast to safety zone and escape. soulslingers with intercepting shot are great choice to prevent enemies attack against your team. shieldbearer also has similiar ability but with replacement, so be carefull using it.
don't give up man!