Outward

Outward

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[ND]Keos  [developer]
1
Jun 1, 2022 @ 8:02am
June 1st - DEFED Patch Note
- Jinx effects are now properly sync.
- Instruments now apply their periodic effects properly.
- Nurturing Echo now trigger the instrument properly.
- Fixed issue where Rock Mantis life bar was displayed even when hidden.
- Fixed Torment not doing its effect when target is affected by confusion.
- Fixed Sweeping Kick not doing its effect when target is affected by confusion.
- Fixed opportunist stab effects.
- Fixed issue where Client's stash would spawn initial loot more than once.
- Reverberate effects now properly sync.
- Item rotting in the stash won't display the notification anymore.
- Assassin's enchantment can now be properly applied.
- Fixed an issue where enemy would spawn a few km in the air in the open areas.
- Fixed various instances where multiple version of Crock would be present at the same time.
- Attempt to fix an issue where known recipe would be lost when playing in coop (This won't bring back lost recipe unfortunately).
- Enchantment on legacied item will now properly apply when retrieving them from the legacy chest.
- Fixed issue where cooldown skills would be stuck after a loading.
- Fixed issue where some inn doors would not close one they have been open.
- Fixed issue where attempting to stop split would fail to do so when using a third party controller manager such as DS4.
- Fixed issue where cursor would be visible when opening a menu even when using a gamepad.
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Showing 1-15 of 25 comments
Game network Caton, what to do? Unable to connect smoothly.
- Fixed issue where cursor would be visible when opening a menu even when using a gamepad.

love you
No fix for lack of spawns in zones?
Originally posted by Katitoff:
No fix for lack of spawns in zones?

I'm waiting for this one. Broken skills are more likely more important than missing world spawns. Next month!
hmm. i love most of these. i also like how you write ATTEMPT to fix the recipe bug^^ i know it has been pesky but i hope it worked out. will test this when i have the time definitly. also patch came ALOT sooner than expected.

as for enchanted items from legacy not applying thier enchants : i could always fix this by simply dropping the item and rebooting the game. after that i pick it up and it then works again. so maybe this fix is just because i guess?

also : still no fix for chakrams not applying hampered at all? its the only enchant most of these can hold and it simply never works no matter how many hits you land with the thing.
Could we please get Steam Cloud saving support before you end-of-life Outward updates?
The bug fixes are very much appreciated! I am, however, curious as to the reason for this particular change:
Originally posted by Keos:
- Item rotting in the stash won't display the notification anymore.
can we also get a fix on how all enemies sound like a hyena :<
this should not have taken this long.
Originally posted by dende ♛:
this should not have taken this long.
They delivered fixes quite fast really. Two weeks to get bug reports, look for reasons for bugs and fix them is great actually, I've expected it'll take around a month.
Did anyone notice that most wolf weapons now do not cripple anymore? Is that intended or a bug? If intentional, why? The weapons are quite weak for late game weapons already.
Originally posted by Katitoff:
No fix for lack of spawns in zones?
I noticed a lot more spawns now after the patch. I think it is fixed for me. Now I have to be a lot more careful when going around as there is a noticeable difference in the amount of enemies.
Originally posted by Sir Duckyweather:
The bug fixes are very much appreciated! I am, however, curious as to the reason for this particular change:
Originally posted by Keos:
- Item rotting in the stash won't display the notification anymore.

I would be notified out in the wild that my stew in the stash has now rotted away. Still seems like it's rotting pretty darn quick to me.
- Instruments now apply their periodic effects properly.
- Nurturing Echo now trigger the instrument properly.


According to the wiki (https://outward.fandom.com/wiki/Nurturing_Echo):

"The effect duration is determined by the number of Charges on the instrument, each charge grants 2 seconds to the duration with a maximum of 16 seconds (8 charges).

On Ghost Drum: Restores 5 Stamina and 5 Mana per second.
On Sky Chimes: Restores 5 Health and reduces buildup of status effects by 10% per second."


I've tested before and after the patch and I still only get Stamina restoration.
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Date Posted: Jun 1, 2022 @ 8:02am
Posts: 25