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*Kills by a unit in your retinue=0.75 exp
*Kills by the officer/lord themselves==1.5 exp
*Minimum of 250 xp for a battle
*Maximum of 10,000 xp for a battle
*Reward is doubled if you won the battle
For Duels (romance mode only):
campaign_experience.xp_battle_duel_proposer_winner_xp = 2500;
campaign_experience.xp_battle_duel_proposer_loser_xp = 100;
campaign_experience.xp_battle_duel_target_winner_xp = 100;
campaign_experience.xp_battle_duel_target_loser_xp = 100;
campaign_experience.xp_battle_duel_not_won_xp = 10;
campaign_experience.xp_battle_duel_outcome_mult = {
["complete"] = 1,
["interrupted"] = 0.5,
["refuse"] = 0,
["runaway"] = 1
}
On top of that, for your faction leader you also get bonus experience from diplomacy:
campaign_experience.xp_diplomacy_trade_agreement_faction_leader = 250;
campaign_experience.xp_diplomacy_alliance_faction_leader = 750;
campaign_experience.xp_diplomacy_war_faction_leader = 250;
campaign_experience.xp_diplomacy_vassalise_faction_leader = 500;
campaign_experience.xp_diplomacy_confederate_faction_leader = 500;
campaign_experience.xp_diplomacy_deal_concluded_faction_leader = 250;
campaign_experience.xp_diplomacy_military_access_faction_leader = 250;
campaign_experience.xp_diplomacy_non_agression_faction_leader = 250;
campaign_experience.xp_diplomacy_peace_treaty_faction_leader = 500;
Also, from my own observations and gameplay, I noticed that you can level your generals faster in records mode than in romance mode. The reason for that is because in records your lord is essentially a very powerful cavalry that can instantly kill more units on a single charge than in romance. Due to that, killing fleeing units is also faster in records. It's all about proper hammer and anvil use with them as well as chasing fleeing units. How to make sure that you kill most fleeing units before they disappear from the map? Use another horseman unit in guard stance and move it in front of the fleeing unit. The fleeing unit will then try to go around it. Simply move your horsemen again in the direction they are trying to go and that's how you buy extra time for your main lord to come and kill them.
Each level has a higher experience threshold. As such it takes longer to achieve higher levels unlike WH. But there are only 10 levels compared to 40 of WH, so there is that. Sacking settlements continually doesn't yield as much experience as in WH, so not a good cheese. It's better to just kill armies with many units instead, hence, a warmongering playstyle will help you level up faster.
Also, do units still gain XP after the battle is ended? I have chased down units a lot, but when I hover over their level icon, I don't see an increase in their XP during the battle.
Thank you for this,very helpful