Ostriv
Dump Crunk Mar 29, 2020 @ 12:23pm
Women can't do labor jobs? Really?
This seems like a really arbitrary thing to add. Not only is it annoying, it's a really dumb and pointless mechanic. If people are going to starve because a job isn't getting done and I have a bunch of able-bodied workers hanging out, why wouldn't I be able to use them?

I would like the option to turn this off at the very LEAST
Originally posted by WhyIsOurCaptainACat?:
I'd like to see more female specific roles introduced in later alphas - assuming they are intending some anyway in the later-game tech tree. The Russification/Polonization period was not great for Ukrainian women, but they were still integral to continuing the Ukrainian cultural identity. Without military, religious conflict or serfdom aspects in the game, I'm not sure how much water the "it's historical accuracy" argument holds in this case. Especially as visual aspects of the game have been tweaked for aesthetic value over historical accuracy to some minor extent - at the admission of the game developers. (What a fantastic job they did of it, too!)

Rural pre-industrial Europe and modern Urban America are different beasts; examples of what jobs women "won't do" now in the latter and what jobs women had to do to not starve when their husbands/fathers/sons were conscripted by Catherine the Great in the former are not the same.

I think this game is great and has so much potential, I won't stop playing because of the limited and assumptive role of women in the game, but would be happy to see more utilisation of women within the game mechanics. That Health tech tree is still empty - so here's hoping for some good old fashioned hedge witches!
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Showing 1-15 of 39 comments
VA gamer Mar 29, 2020 @ 12:34pm 
It's just a design decision which makes sense given the time period. There are many jobs women can do and tools to restrict them accordingly.
bri Mar 29, 2020 @ 12:38pm 
Women can do labor jobs, they can't do certain tasks that were predominantly performed by men in the historical time and place the game is modeled upon. It's not arbitrary, it's just not kowtowing to modern sjw standards.
Jemor Mar 29, 2020 @ 12:42pm 
You also have to allow 'labourers by hand' in the building's resource supply. women can't use carts.
Lark Mar 29, 2020 @ 12:59pm 
You can control the labor in the buildings to a degree. What I do is put women in all the buildings I can thus freeing up the men for the men only buildings.

This isn't a game breaking mechanic or something arbitrary.

This is the 1700's and while there were exceptions for women who did what was considered male only jobs other women and men tended to frown on it. Men would not work for a woman unless it was the only choice they had. Some figured women were not 'smart' enough to do a job.

I get it, the dev is keeping hit the historical timeline.

I understand why you want to change that, but to be honest it is just another game challenge. It is possible to work w/ this too.

I manipulate the labor force in my first video and show folks how put only women in certain areas to ensure men don't take those jobs.
Dump Crunk Mar 29, 2020 @ 1:08pm 
Historically you would be surprised at how many of these "men-only" jobs women held.

I get that maybe a woman couldn't be employed as a boat-builder, but as a trader? Give me a break, man.
Bokonon Mar 29, 2020 @ 1:13pm 
Originally posted by Dumb ♥♥♥♥*:・゚✧:
Historically you would be surprised at how many of these "men-only" jobs women held.

I get that maybe a woman couldn't be employed as a boat-builder, but as a trader? Give me a break, man.
Ostriv is a game, not a history lesson. It's a game mechanic, and an interesting one, one I haven't seen before. It's a challenge to understand and work around.

Besides, it's an EA game, part of releasing more broadly (Steam/GOG) is for more input. You're kidding yourself if you think this is the final, be-all/end-all mechanic, I'm sure there will be adjustments and balancing here like with every game mechanic.
Dump Crunk Mar 29, 2020 @ 1:18pm 
Originally posted by Bokonon:
part of releasing more broadly (Steam/GOG) is for more input.

Yeah, which is why I'm bringing it up.
Frankly, in my experience, it isn't fun.
Lark Mar 29, 2020 @ 1:30pm 
Originally posted by Bokonon:
Originally posted by Dumb ♥♥♥♥*:・゚✧:
Historically you would be surprised at how many of these "men-only" jobs women held.

I get that maybe a woman couldn't be employed as a boat-builder, but as a trader? Give me a break, man.
Ostriv is a game, not a history lesson. It's a game mechanic, and an interesting one, one I haven't seen before. It's a challenge to understand and work around.

Besides, it's an EA game, part of releasing more broadly (Steam/GOG) is for more input. You're kidding yourself if you think this is the final, be-all/end-all mechanic, I'm sure there will be adjustments and balancing here like with every game mechanic.


You got that right. I played Empyrion early. When I started you had to manage O2 and I think there were a couple moons to go to, an asteroid field, and a couple of poi's in space. You also crashed in an actual shuttle.

We gave them feedback and input. Showed each other how we did things.

One of the first things that was suggested by several of us, was to fix a start planet w/ O2. It was a bit of a challange w/ the original and to be honest, it would sometimes become what the game was all about at first. Which was hard to do because you needed to build and gather resources for O2 and base production. Which often found people running out of O2. You get the idea. More experienced players would be able to do it while noobs would have to struggle w/ it. An O2 planet which is an option not a requirement allowed them to have the choice of concentrating on the mechanics and other game stuff rather than how much O2 they had. Some folks were getting really frustrated w/ this, despite helpful players.

Don't know who started it, but we also took up the challenge to repair the shuttle to have something to drive around the planet. I suspect the devs took exception to this and expected everyone to scrap it after they no longer needed it because now it is an escape pod which is probably more appropriate.

My point to all of this? The game changed a whole lot since the day I started. I suspect it will here too.

I imagine once the game is working well, they can go back in and code a button to change the job status if they want to.

Personally, I just see it as another in game challenge.
Trim Mar 29, 2020 @ 1:35pm 
Originally posted by Dumb ♥♥♥♥*:・゚✧:
Historically you would be surprised at how many of these "men-only" jobs women held.

I get that maybe a woman couldn't be employed as a boat-builder, but as a trader? Give me a break, man.
What do you mean by "as a trader"? The only job the workers in the Trading Post specifically have to do is to load and unload wagons.

Personally I rather like this as a game mechanic even though I don't really support the reasons behind it. It means you need to pay attention to which jobs can be done by women and whether you want to use carts for moving stuff around or, in some situations, specifically not want carts to move stuff around.
Bokonon Mar 29, 2020 @ 2:10pm 
Originally posted by Dumb ♥♥♥♥*:・゚✧:
Frankly, in my experience, it isn't fun.
So the game's not for you, no big deal. I find it very fun, to each his own ...
GameKitten Mar 29, 2020 @ 3:35pm 
>.> I was looking at this game, now I think I will pass. Women did a lot of things as jobs. By the way.. tell the women of WW2, they could not handle a man job.
Lark Mar 29, 2020 @ 3:59pm 
You know, no matter what we are saying here there was a time when women were expected to uphold certain standards. As a woman, I know that. I've read history.

To a degree everyone here is right. There were also exceptions to it all.

Gamekitten that was a different era than we are discussing, but you are 100% right. It's probably what helped lead to further changes for women over time to what we have now.

I also remember reading that once the soldiers were back home women were sent back to their previous status as the home maker. Yes there were exceptions, including not needing women to build bombs anymore, but still it happened.

Still this is just a game. I know some of you don't want the extra challenge, but it is part of the game and you can work w/ it.

I don't understand why folks are having so much trouble w/ it.

but I am enjoying the discussion. I think the dev and steam might not like us cluttering the thread w/ it though.

Bokonon Mar 29, 2020 @ 4:04pm 
Originally posted by Lark:
but I am enjoying the discussion. I think the dev and steam might not like us cluttering the thread w/ it though.
I don't think Steam or Yevheniy mind, it's related to the game ...
e Mar 29, 2020 @ 6:56pm 
Originally posted by bri:
Women can do labor jobs, they can't do certain tasks that were predominantly performed by men in the historical time and place the game is modeled upon. It's not arbitrary, it's just not kowtowing to modern sjw standards.

why do you people get angry over mythical SJWs all the time. No one brought it up but you.
Bokonon Mar 29, 2020 @ 7:00pm 
Originally posted by WaffleVirus-19:
Originally posted by bri:
Women can do labor jobs, they can't do certain tasks that were predominantly performed by men in the historical time and place the game is modeled upon. It's not arbitrary, it's just not kowtowing to modern sjw standards.

why do you people get angry over mythical SJWs all the time. No one brought it up but you.
LOL, I too would love to see the answer to this question. I doubt one will come and if it does I bet it's not satisfying ...
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Date Posted: Mar 29, 2020 @ 12:23pm
Posts: 39