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It might not be completely naked, because Social Media is a pain in the butt, when showing nipples, but I did a Fanart for Nari a while ago, that is a little more erotic: https://www.instagram.com/p/BnjKNiThVQ-/?utm_source=ig_share_sheet&igshid=17ktesi2fkc6v
As you maybe can tell, Nari was my favourite character to design and I always loved the twist. :'D (I also was partly responsible for how things turned out with her and Larry, if ya know what I mean - I try to stay spoiler free here. ;))
Since we are peeking behind the curtains here, I want to get back to some topics you raised:
1) What exactly didn't you like about the Gym Guy? (just asking to write better characters in the future that are more fun to interact with)
2) As for usage of characters it is always really hard in terms of budget and time to have enough spotlight for everyone. I can assure you that there is a document, where we outlined "Where are they now"s for ALL characters that appear in the game, just in case we might have the chance to visit them again.
3) There is a dialouge in the game that gives you an idea what happened to Lemma. She was actually booked for a tour and is driving through he country right now, banging heads and rocking out with her **** out.
Additionally I can only stress what Noody said: The girls were pushing way more for nudity than anyone else on the team, but with releasing in so many territories and also given the current climate when went down the teasing, yet still explicit way. (Actually: Here in Germany nudity is far less a problem for games than in the US)
And let's just say, that each datable character has been built naked and then "dressed"....
I'm beginning to think I was being unfair. The writing, art and music were all spot on and on par with gaming greats much larger in team and budget.
I was also being ignorant about the VG regulation in the US and elsewhere. I went to Germany when I was 14 (back in 2000) and the top shelf of every Zeitungskiosk und Supermarkt haben die Brueste aus an der Jacke (if you know what I mean). I'm sure you did your homework more than I did.
@Awesomaurice Thank you to you as well for reading my pseudo review and asking for more clarification on my feedback. It means a lot to fans that their opinions are in the mix for in-house improvement.
1) The Gym Guy didn't have many lines for conversation and spoke to Larry upon entering and leaving, where Larry would pause until the dialogue was over. Because of the puzzle design the way it was, often the gym was used for one interaction at a time, meaning the player could get irritated very quickly at the timewasting. The same applies with having to manually use the keycard every time Larry used the lift in the Prune building. In other games, like with keys, it would be automatic upon clicking the door after the first use of the key/keycard (although I realise this is not the case in LSL7 with the TMT scorecard slots).
2) Sorry, I am vaguely aware that there are things like investor capital, loans, overdrafts, staff wages and predicted sales to factor in that the player usually has no sight of. For the record, I thought the balance of depth and time for almost all characters was spot on.
3) Yes, I'm an idiot. Sorry again. I've been to quite a few gigs and festivals in my time, so should have guessed that Lemma would be on tour, even if I missed the dialogue.
If you were to release any concept art etc. as a DLC, then I would definitely buy it if it had a reasonable price tag on. Things like Instacrap clips of the busty lawyer's parachuting, the camgirl's cumshow and Lemma doing a Courtney Love (getting her boobs out at Woodstock) in concert come to mind. Maybe even the pawn girl giving up her bra for Larry's vintage threads. Sorry for the suggestions being dominated by boobs. I do appreciate the other attributes too but there's not as much of an excuse to have them as game outtakes.
Let me also say that the writing for the final two settings was an extremely pleasant, refreshing surprise. As is a company brave enough to give the Laffer franchise a spin. Well done and thank you so much!
Sure! Go ahead! I'd love to see her in a sequel as well! :)