Forager
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HopFrog  [developer] Apr 19, 2019 @ 3:05pm
Official Patch Notes
Forager v2.0.0


Features / Quality of Life

  • New Game Modes (Single Island Challenge in which you need to get all Tools to win and Speedrun Mode in which you need to get all Feats to win, with more to come in future updates!)

  • New Carpentry Station building with 10 new decorative items!

  • New Weather system with new visual effects. In the near future this will also contain gameplay modifiers! (There will soon be an option to turn this off for people having issues with old PCs)

  • Improved Sunrise/Sunsets

  • A TON of new ingame options!

  • Some new secret options...

  • Improves crash-proof saving. Losing savefiles to random crashes or computer shutdowns should be much rarer now!

  • Removes buffs from shrines if they cannot be used / assist the player

  • Disables cosmetic items being automatically equipped visually

  • Nerfs Fairy Aura healing effects

  • Increases enemy and boss max HP

  • Adds a button to auto-sort the inventory

  • Updates in-game roadmap


Bug Fixes / Stability
  • Fixes an issue where the “Tool Collector” feat would misfire
  • Removes a crash related to using a controller on upgraded vaults
  • Prevents an issue where opening a treasure chest before skill requirements are met can prevent players from 100% completing the game
  • Stops the bow from firing if a different tool is selected
  • Allows for enemy’s coin drops to be influenced by amulets and lighthouses
  • Ensures that steam achievements are unlocked when feats are completed
  • Fixes various localization issues / typos
  • Optimizes placing buildings late game (fixing an issue where building new structures late game would temporarily freeze the game)
  • Fixes an issue where sorting your inventory made items vanish (try sorting your inventory again now, the items should reappear)
  • Old saves now have carpentry station unlocked
  • Fixes a crash when opening vaults
  • Fixes a bug where starting in Classic mode unlocks the Addicted feat
  • Removes the rain sound from stacking multiple times
  • Stops beds and other new items from being used in the inventory
  • Resolves an issue where destroying a gate doesn't return the item
  • Ensures that roads are removed from the inventory when using them
  • Restores the 3rd row for vaults
  • Fixes issues with new items in the market
  • Stops torchbugs from instantly despawning
  • Shrinks the hitbox on the Carpentry Station to better represent its size
  • Prevents the mouse from falling behind certain menus
  • Stops you from placing roads on tiles that already have roads
  • Roads can no longer be placed on bridges
  • Fixes an issue where placing a fence on top of yourself messes up neighbor fences
  • New items can no longer be placed on water
  • Fixes an issue where the flower pot is invisible when dropped on the ground
  • Untoggles single click attacks when swapping items
  • Adds audio to hitting beds
  • Makes lights glow properly during the sunrise
  • Corrects the timing of music
  • You can't destroy tiles that are occupied by a familiar / drone
  • Changing some settings with a controller can crash the game
  • Controller does not work on the gamemode selection menu
  • Destroying land underneath roads does not destroy the road
  • You can get yourself stuck by buying an island on top of you
  • Using excavator on shrines can put digging spots on top of roads
  • Placing a fence can crash the game when you have too many fences
  • Having structure costs split between vault and inventory will only consume items from the inventory
  • Placing the mouse between two buttons in the rebind screen generates noise
  • The new artifact screen is slightly rotated
  • You can get stuck sleeping
  • Skeletons and demons don't spawn in the single island challenge
  • Drinking the mandragora potion can make structures disappear
  • Carpentry table isn't listed in skill description
  • Opening the skills menu while in bed will bug the player position
  • Single Island Challenge can't be completed
  • Secret rooms feat won't trigger
  • Camera does not zoom out in buy / build mode
  • You can exploit death to replenish energy
  • You can revert a sacrifice by re-entering your save
  • Inconsistencies while saving / reverting altar usage in skull maze (after exiting the game)
  • Can't save the options of a save file while in dungeons


Read the full announcement here!
Last edited by HopFrog; Jun 10, 2019 @ 11:24am
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Nommiin Jul 6, 2020 @ 2:09pm 
Forager v4.1.5

Bug Fixes / Stability
  • Fixed crash on startup when some mods are loaded
  • Fixed text being too small in various areas of the game
  • Fixed structures being destroyed on some saves
Last edited by Nommiin; Jul 6, 2020 @ 2:10pm
Nommiin Jul 6, 2020 @ 4:27pm 
Forager v4.1.6

Bug Fixes / Stability
  • Fixed issue that causes crashes/structures despawning
Last edited by Nommiin; Jul 6, 2020 @ 4:28pm
Nommiin Nov 18, 2020 @ 4:23pm 
Hi everyone, as we've been hard at work on the multiplayer update; we've touched on a few bugs in the stable version of Forager. Below are the fixes and changes for this patch.

Forager v4.1.7

Changes / Additions
  • Added sort inventory label in the inventory screen
  • Added new Patreon droids

Bug Fixes / Stability
  • Fixed issue in inventory where using/deleting an item would sometimes select another item
  • Fixed crash that would occur after HopFrog intro for some configuration files
  • Fixed various depth issues when rendering menus
  • Fixed various issues with Japanese localization

Mod API
  • Fixed crash when loading into custom zones
  • Fixed OnHTTPAsync event not firing when called from mods
  • Exposed "audio_get_track_position" function to API
Nommiin Dec 31, 2020 @ 3:13pm 
Forager v4.1.8

Changes / Additions
  • Added support for Traditional Chinese

Bug Fixes / Stability
  • Fixed crash when when discarding item in the inventory
  • Fixed crash occasional when opening Vault, Market, and Trader inventory
Nommiin Jan 29, 2021 @ 2:20pm 
Forager v4.1.9

Changes / Additions
  • Added various missing strings for Traditional Chinese localization

Bug Fixes / Stability
  • Fixed crash when using controller and selecting "Play" button on main menu
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