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Feedback after 20 hours
Fantastic job! I played this from start to finish in 2 days, totally addicted. I kept a few notes while playing as feedback, as I remember seeing a dev post asking for it - but I couldn't find a link when I came to post it, so here we are.

Wishlist
- Some idea of what unlocks do would be good - levels take a while to get, and wasting them or looking stuff up is distracting
- Freedom of skill unlocks is great, but I shot myself in the foot by not taking some of them because I didn't know what they did
- I'd like to zoom out more. The game is pretty hectic towards the end, and the movement can be very quick with some shrines. Zooming around is disorienting and it would be less so if I could zoom out a bit. I also find the writing too big in some cases, and the icons are hard to distinguish when they're so big.
- Aiming and building placement can be annoying because the screen moves with the cursor slightly - I'd like to remove that entirely
- A tool to dig holes in the ground, for when you covered everything up with landfill but want fish or oil rigs. It's possible I haven't unlocked that yet (obliterator maybe?) but when I realised towards the end of the game that some artifacts come from fishing, and I'd practically covered up all the fishing spots I wanted to undo it. I also understand there's an achievement for covering all the land over - how do you get oil after doing that?
- I'd like crafting buttons to increase amount by 10 or 100, not just 'all' or 'half'
- It's possible to get stuck in several different places in the thunder temple - I had to save and quit 3 times because I got stuck in rooms
- not sure if it's a bug or just needs improving, but both the fire demon boss and the thunder elemental boss only attacked me once and otherwise just stood there until I whacked them to death - kind of anti-climactic
- I can't see anything on the far right side of the map towards end game because of all the item spam going up the screen. Would be alleviated by smaller fonts or a longer zoom level.

Bugs
- The two floating things as quest rewards (lantern and ankh) stop you from targeting bridges when you want to destroy them
- Buildings generally refund what they cost to build when you demolish them - this doesn't seem to work with shrines
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Xuhybrid Apr 26 @ 8:28am 
All very valid feedback that i myself experienced and agree with. You are right about the Obliterator. Oil rigs count as "build on water tiles".
Last edited by Xuhybrid; Apr 26 @ 9:45am
HopFrog  [developer] Apr 26 @ 8:30am 
Thank you so much for playing and for the detailed feedback! :steamhappy:
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Forager > General Discussions > Topic Details
Date Posted: Apr 26 @ 8:00am
Posts: 2