Shadow of the Tomb Raider

Shadow of the Tomb Raider

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digitalformula Sep 30, 2018 @ 4:24am
Is there a known bug with underwater swimming in SoTTR?
Edit: I'll leave this post here for anyone that wants to read it. But, FYI, disabling DX12 fixes the problem. No crashes since.

Twice now, after getting the stuff necessary to go back and complete a challenge, I've had to retrace my steps. Both times I've had to swim underwater to do that ... or at least try to.

First time was the Warrior something tomb where you can take the massive dive off the cliff into the water. There's something glinting down there and no matter what I do, diving underwater crashes at that very spot *every* time.

The second time is going back to repeat the challenge tomb inside the mine. I can't recall the name of the challenge but it's in Cenote. Same thing - dive into the water off the cliff thing and then try to dive - it's required to go through the hole. Game instantly crashes. Turning around and swimming the other way then diving has the same thing happen.

If I don't dive at all, the game doesn't crash.

Windows then pops up a dialog saying this:

"A problem has occurred with your graphics driver. Your sytem may not have enough resources to run the game at the selected settings."

I'm on 32GB RAM, 8700K and a 2080Ti. If that's not enough to run SoTTR then something's not right.

Beta version 230_8 has the same issue.

Anyone else had any issue similar to this? It's got me to a point where I can't proceed with the game.

Thanks
Last edited by digitalformula; Sep 30, 2018 @ 4:55am
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Showing 1-13 of 13 comments
YEP! Came here looking for a solution to the exact same thing! I dive into the water, and game works perfectly fine, but the second i go underwater in Cenote, game crashes. Exact same room as you, same driver issue.

EDIT: Just got past the room. Are you using two monitors? I swapped to single monitor use and made sure everything in the background was closed and its working fine now.
Last edited by Adamantium Kitsune; Oct 4, 2018 @ 9:46am
mikef12306 Oct 4, 2018 @ 1:12pm 
I'm having the same issue. I thought my OC was unstable then had a crash even on stock. Using a 2080ti too. Have you tried the new windows update 1809 and the new drivers yet?
digitalformula Oct 5, 2018 @ 1:25am 
Originally posted by Adamantium:
YEP! Came here looking for a solution to the exact same thing! I dive into the water, and game works perfectly fine, but the second i go underwater in Cenote, game crashes. Exact same room as you, same driver issue.

EDIT: Just got past the room. Are you using two monitors? I swapped to single monitor use and made sure everything in the background was closed and its working fine now.

Nope, 1 monitor here.
digitalformula Oct 5, 2018 @ 1:26am 
Originally posted by mikef12306:
I'm having the same issue. I thought my OC was unstable then had a crash even on stock. Using a 2080ti too. Have you tried the new windows update 1809 and the new drivers yet?

I've just finished updating to 1809 and 416 so we'll see what happens now. Hope it's good because I've read that DX11 performance suffers on 416 drivers.
digitalformula Oct 5, 2018 @ 1:45am 
Enabling DX12 with Windows 1809 and driver 416 still has the exact same problem. Ffs.
mikef12306 Oct 5, 2018 @ 1:52am 
Originally posted by digitalformula:
Enabling DX12 with Windows 1809 and driver 416 still has the exact same problem. Ffs.
Oh great. I just finished the update myself too. Hopefully it's fixable. I'll let you know if I still get the issue.
mikef12306 Oct 5, 2018 @ 9:48am 
It seems to be crashing no matter what now. Even worse than before.
mikef12306 Oct 5, 2018 @ 8:13pm 
Found a solution but you might not like it. With no overclock, set you power target to max (not voltage) in afterburner. Fixed it for me. These cards need a bios update.
digitalformula Oct 6, 2018 @ 7:02am 
Originally posted by mikef12306:
Found a solution but you might not like it. With no overclock, set you power target to max (not voltage) in afterburner. Fixed it for me. These cards need a bios update.

I have no OC so I doubt that's the root cause.
mikef12306 Oct 6, 2018 @ 9:36am 
Originally posted by digitalformula:
Originally posted by mikef12306:
Found a solution but you might not like it. With no overclock, set you power target to max (not voltage) in afterburner. Fixed it for me. These cards need a bios update.

I have no OC so I doubt that's the root cause.
Doesn't matter if you have an overclock or not. Set the power target to max and watch the crashes stop. It's a bios flaw that requires an update.
Last edited by mikef12306; Oct 6, 2018 @ 9:37am
mikef12306 Oct 6, 2018 @ 10:28am 
Forgot to mention you'd also need to revert back to previous drivers and also if you're using an EVGA or gigabyte, there's already a bios fix available.
digitalformula Oct 7, 2018 @ 3:18pm 
Originally posted by mikef12306:
Forgot to mention you'd also need to revert back to previous drivers and also if you're using an EVGA or gigabyte, there's already a bios fix available.

This happened in 411 for me, too. I can't roll back unless I go back to drivers that don't officially support Turing.
mikef12306 Oct 7, 2018 @ 10:14pm 
Originally posted by digitalformula:
Originally posted by mikef12306:
Forgot to mention you'd also need to revert back to previous drivers and also if you're using an EVGA or gigabyte, there's already a bios fix available.

This happened in 411 for me, too. I can't roll back unless I go back to drivers that don't officially support Turing.
411.70 would do it too you're correct. If you aren't using a card with an updated bios (evga or gigabyte at the moment) then you need to open up afterburner and set your power target to max (not voltage) using 411.70 drivers. It's the only solution now until new bios updates come out. Take it or leave it.
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Date Posted: Sep 30, 2018 @ 4:24am
Posts: 13