The Legend of Heroes: Trails of Cold Steel II

The Legend of Heroes: Trails of Cold Steel II

 This topic has been pinned, so it's probably important
Bighead Feb 15, 2018 @ 2:29am
ToCS II HD Texture Pack v6.00 (3/24/2020)
This is a texture pack for The Legend of Heroes: Trails of Cold Steel that targets the UI, battle effects, and eye textures to bring it more in line with a modern PC game.

The game must be updated to v1.4 or textures will not scale correctly.

The pack is in a 7z archive. Extract, copy, and play!

Download Link[]
Download Mirror[]
Download Mirror[]

How to Install:
Copy the "data" folder to the main installation folder and overwrite the files.
This is usually at: Steam\SteamApps\common\Trails of Cold Steel II\

Main Gallery[]
Update v5.00 Gallery[]
Blade Retexture[]

Latest Changes:
v6.00 - Add HD maps for Ymir, Celdic, Roer, and Bareahard used on free days. - Updated maps used in Trista (academy and town maps). - New redraw of the side bar used for the battle turn order. - Add several more HD battle effects used during crafts/s-crafts/arts. - Add HD turn order portraits for all playable characters (including Phantasmal Mirrors). - Fix a line that appears near the area selection that shouldn't have been there on maps. - Add missing HD eyes texture for Toval (the ones used on the field). - Replace HD font with one that better matches the original.

Final Notice:
As of v6.00, I am finally considering this texture pack "done". If anyone finds any issues from this point on, I will gladly try to fix them, but it is very doubtful that I will create any more textures. At this point the entire UI and all battle effects are finished.

The Legend of Heroes: Trails From Zero / Trails to Azure Mods
Not related to this project, but part of the series none-the-less. I have a HD portrait mod for Trails From Zero, and there is a Trails to Azure mod that updates the item text. I also include an ITP/ITC converter and an item text editor.
Download Link[]

Working With PKG/Phyre Files
If you want to learn how to create textures using these formats, click below!
PKG/Phyre Tutorial and Tools[]

PNG Textures[] - Textures in PNG format. Not usable by the game.
GIMP Project Files[] - All the project files I've actually saved.
Alt Font[]- Preview[]- This is a font by Durante I found by accident. While the HD font in the texture pack is much better, this exists so may as well preserve it.

If you enjoy my pack, consider supporting my work! This is not a requirement and my packs will always remain free for everyone always.
Paypal Link[]

Also check out my pack for Trails of Cold Steel here:
Last edited by Bighead; Jun 1 @ 2:32pm
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Showing 1-15 of 280 comments
Bighead Feb 15, 2018 @ 2:32am 
UPDATE: This texture and many others now work with v1.3, so this post is now outdated! I'll keep the original post here so it can be used for context.

I rushed through the first act unlocking everyone to get most of the character portraits. Many UI elements are complete. Unfortunately, it breaks my heart to say that this texture does not work:

The result ends up like this:

Other than that most stuff can be done. The same textures have issues as the first game, but there isn't much I can do about that (at least for now, maybe forever). I'm going to be starting over since I didn't really get to enjoy the game, so it may be a little while before another update.

I also may eventually unify the packs into a single pack since they share a lot of assets. That's all for now, enjoy!
Last edited by Bighead; Mar 19, 2018 @ 2:42pm
heavyarms59 Feb 15, 2018 @ 3:11am 
Were you able to get special k to work for you? I did everything to install like I did in CS I and when I load cs ii I don't get any special k options like I did in CS I. Weird.
Bighead Feb 15, 2018 @ 3:13am 
You have to install it to the bin/Win32 folder within the ToCSII install folder. If you put it directly in game folder, it will not work.
heavyarms59 Feb 15, 2018 @ 3:29am 
on the last thread you put up a screenshot showing how it should look once the files are in the folder. Can you do that again when you get a chance? I put it in the bin and it's still not working for me. ty for the mod btw.
Works for me! Thanks.
Bighead Feb 15, 2018 @ 3:45am 
@heavyarms59: Here's the screenshot with it all installed. You may be missing some files compared to me as I also use x360ce.
Uranus Queen Feb 15, 2018 @ 7:30am 
thank you so much, be waiting for this!
Originally posted by Bighead:
@heavyarms59: Here's the screenshot with it all installed. You may be missing some files compared to me as I also use x360ce.
i have an extra folder named 'reshade' but its empty.
and also it looks like this after instalation
am i doing it right?? im sorry, im new into modding
Professor Prinny Feb 15, 2018 @ 6:00pm 
Well that was fast. Thanks for the quick work Bighead!
Sirbagsalot Feb 15, 2018 @ 7:26pm 
So what are the things changed?
JmannDX Feb 15, 2018 @ 7:33pm 
God bless you, my son.
Rathys Feb 15, 2018 @ 8:54pm 
Originally posted by Sirbagsalot:
So what are the things changed?

Mostly UI stuff. Menus, character portraits. There are some misc things here and there, like most of the original Class VII have their eyes redone.

There are some problems with some textures not being able to be redone without corruption (like he mentioned in the OP) or just straight up crashing (just like the first game). I know a lot of the icons and text in combat can't be retextured. I'm not sure if it's a limitation of the game itself, special K, or a combination of both.
Last edited by Rathys; Feb 15, 2018 @ 8:55pm
Eviane Feb 15, 2018 @ 10:25pm 
This thread and the last one need to be stickied. Thanks again for your hard work m'friend.
Hopyoprop Feb 15, 2018 @ 10:59pm 
Thank you so much Bighead. Your work is amazing. Tragic that the UI elements for the menu can't be HD. Hmm, strange that this game isn't able too whereas the previous game was able too.
masterotaku Feb 15, 2018 @ 11:41pm 
Thanks for the pack, Bighead, as with the first game. I'll download it today.

It's a pity that some textures become corrupted when they are replaced. I kinda expected that to be fixed in this game after Durante was aware sice Cold Steel 1. But maybe the issue is very hard to fix even with access to (all?) the game code.
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