Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden


We're all used to having modifiers in other games to get the most of out the bindings as possible, why not CS :/
Even though these is no built in function for modifiers but u can make your own.
How would one do this? Do you have a link to something like that?
alias -tBinds "bind z normal command; bind x normal command"
bind LeftAlt +tBinds
When you hold LeftAlt, +tBinds is called, temporarily rebinding z & x. When you let go of alt, -tBinds is called, rebinding the keys back to normal. It can also be done with config files (alias +tBinds "exec binds.cfg"; alias -tBinds "exec normal.cfg") to keep the code pretty.
btw, this will exacerbate any ghosting issues your keyboard may have.
OK great thanks. Also with the ghosting/rollover thing I don't think will be an issue lol