The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Skyrim Keeps Crashing
I could be in the middle of playing when it crashes. It only just started. I got ride of all my new mods but it still happens. I have all the DLCs and this mod

Merchant Mod
Wet And Cold
Better Arvak
Free to sommon Arvak
and a merchant
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Showing 1-15 of 23 comments
Adura Mar 17, 2013 @ 10:57pm 
Skyrim can be prone to crashing even without any mods, though how often this happens depends largely on the setup of your computer and what you do in Skyrim.

You may want to try playing without mods for awhile (say, as long as it usually takes for 2-3 crashes) and see if it still happens. Then, you can start adding mods and seeing if crashes happen again.

If it's an old save, it might be a save with a lot of junk in it, which causes crashes.

Hope this helps ^_^ Sorry it's not more specific ; ;.
thanks ^^ Ill go deleate some old saves and if not then get ride of the mods xD
tomgreenw04 (Banned) Mar 18, 2013 @ 1:42pm 
It's very simple,

Mods are the cause of all the problems people have in and with their games..Going through the forum and taking a look at every problem someone posts will prove this, because every problem anyone reports have all used mods.

So there is only 2 options:
1. If you don't want problems, then use mods
2. If you don't want problems, then don't use mods.

However if you use mods, then don't complain on the forum you have a problem with your game.
Last edited by tomgreenw04; Mar 18, 2013 @ 1:43pm
well im sorry, I just think i that mods make the games more enjoyable. Besides. I would like to know if anyoen else has ideas before I deleate all them. -_-
Kabacus Mar 18, 2013 @ 2:23pm 
That is a very sweeping statement. Although mods do cause the vast majority of issues with games, there are sometime faults within the game code itself. Which is why Bethesda have today released a patch which includes bugfixes to address "rare crashes" amongst other things ( ).
There is always the possibility of hardware stress/overheating, drivers that introduce problems etc.
@Ninja Puppy
There is a wealth of information that may help you here: I would suggest starting with the " Before posting a Help request - read this" sticky near the top of the page.
Enoch Mar 18, 2013 @ 2:35pm 
Originally posted by Ninja Puppy:
Ill go deleate some old saves and if not then get ride of the mods xD

I should hope not.

Those old saves could prove to be your saving grace. I recommend loading older saves and attempting to reproduce the crash, i.e. casting the same spell, going to a specific area where you always crash. See what results you get.

More often than not an older save won't give a crash but you end up losing an hour or so of game time. Happens to the best of us. That's why it's important to keep a continual steady stream of saves.

It may be that one of your newer saves has some corrupt scripts. Also, since nobody has asked - are you getting a CTD (Crash to desktop) or are you getting some sort of error message?
Adura Mar 18, 2013 @ 3:40pm 
Kabacus hit this nail on the head.

Also, I didn't mean for you to delete old saves. As you play each playthrough more and more, the file size gets larger and larger. Sometimes too much useless data gets tagged onto the save and that particular save can become unstable. There's a rule of thumb for when this happens (there a certain megabyte to hours-played ratio that indicates your save may become unstable, but I don't recall it.)
Kabacus Mar 18, 2013 @ 3:50pm 
As a VERY general rule of thumb, the first save is about 4MB, normal increases would see about 2MB per 10 levels. So a level 70 char would be about 18MB.

Anything over 25MB is usually bad.
Fernando Mar 18, 2013 @ 4:13pm 
I have this problem with Fallout 3.
The crashed just stopped 0.o

It will likely retuen though Dx It crashes to deskop. Il go cheak out that link now ^^ thanks

got it, so nothing above 25MB. If it starts again Ill go and reload another save oalso ^^ I have a few still. Thanks!
Kabacus Mar 19, 2013 @ 10:29am 
If your save games repeatedly exceed 25MB each it usually indicates that there is a problem with one of the mods you are using. This can be caused by scripting errors within the mod. It would be best to try and identify which mod is causing the problem and then removing it just before a new game start (removing mods can also cause issues if you plan to continue with the current save).

The best advice I can give if you want to use mods is to read the comments section for each mod you are looking to use on Nexus, you can quickly establish if other people are having problems and can subsequently steer clear of that mod if they are.
[CZ] Peter Danes Mar 19, 2013 @ 10:38am 
Bethesda games were always likely to crash. When I remember Fallout 3, Morrowind or Oblivion. Time after time the game just crashed. I am glad that I don't have that problem with Skyrim. I do not blame them thought, those are so enormous games that I am not surprised. But like other said, it depends very much on your PC configuration, mods (which and how many), activity in the game.

I met another problem. Skyrim crashed everytime I saved a game. It happend to me just twice in 80 hours.
the save crash would be so annoying D: Thanks ^^ I often do do the comments thing :P and thanks ^^
HackersRCowards May 16, 2013 @ 1:26am 
Skyrim runs okay until I try to enter the dig site I am paying to have dug. It saves okay and runs in other places. I can go back and forth from Solstheim. As soon as I open the door to Kolbjorn Barrow it crashes and steam will not respond. I have been playing this game for a long time and only had one other time it crashed. This was after an especially long playing time.
Alkpaz Busy Vapin May 16, 2013 @ 3:38am 
Someone mentioned that Wet n Cold has some errant scripts that can cause CTDs.

Originally posted by dAb:

@DBD one thing in your log rang me a bell:

05/12/2013 - 01:21:36AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
[None]._WetColdBreathFast.RegisterForSingleUpdate() - "<native>" Line ?
[None]._WetColdBreathFast.OnUpdate() - "_WetColdBreathFast.psc" Line ?
[05/12/2013 - 01:24:03AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
[None]._WetColdBreathFast.RegisterForSingleUpdate() - "<native>" Line ?
[None]._WetColdBreathFast.OnUpdate() - "_WetColdBreathFast.psc" Line ?

This reeks of a corrupted save. Either that, or Wet And Cold contains a very problematic script. The log facility not being able to tell which line in it is causing that is very suspicious. Add to that that failed RegisterForUpdate/RegisterForSingleUpdate calls are *always* problematic on the long run. If I were you I'd start a new game without WAC installed and see how it goes. Reporting the above to isoku couldn't hurt either.


Another quote:

Originally posted by dAb:
There's a number of reasons why the game crashes to desktop and very few of them are consistently reproducible:

- an ESP missing a master. This will *always* crash the game
upon launching it. You won't even reach the game menu

- a deleted navmesh [the area where actors can walk on]. This is
caused by malformed mods and causes CTD at random locations
around the world

- a deleted reference. This is caused by conflicting mods where
mod A deletes a reference in an ESM and mod B makes use of it
and causes CTD upon entering the cell where the reference is

- corrupted spawn points. This happens in vanilla as well.
Unlike previous titles, Skyrim doesn't seem to suffer from those

- corrupted leveled lists. This is caused by mods
Last but not least, RAM/VRAM overloading.

Whether CPU overloading caused by scripts is a cause of CTD or
not is still under investigation.
Last edited by Alkpaz Busy Vapin; May 16, 2013 @ 3:43am
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Date Posted: Mar 17, 2013 @ 5:44am
Posts: 23